James Margaris's Blog
Co-founder of Dark Roast Entertainment. Previously worked on Lucadian Chronicles and The Grinns Tale, currently working on Cubisaurus Rex. This demonic frog is my spirit animal.
Follow our studio on Twitter or follow my personal account if you're a glutton for punishment.
Examining the disconnect between mechanics and theme in games like Overland and The Banner Saga
Examining the design issues behind the tepid launch of Valve's Artifact
20 pages of thoughts on Artifact cards that begin with the letter 'A'
Examining the "ideas are cheap" mantra via Breath of the Wild and Xenoblade Chronicles
In which our hero argues against classical notions of video game accessibility.
A look into design changes in sequels that should result in better games but don't.
James Margaris's Comments
[Blog - 11/05/2019 - 02:25]
'The second part was a ...
'The second part was a bit of a sledgehammer... r n r nHa ha....yeah...the way we use some language to talk about games is a real pet peeve of mine. Don 't even get me started on core gameplay loops.
[News - 11/01/2019 - 02:15]
[Blog - 09/06/2019 - 12:43]
Knights and Bikes and RAD ...
Knights and Bikes and RAD both Double Fine games released in the past couple weeks - both trailers have 15 seconds of logos and RAD takes 42 seconds until you see something that looks like gameplay. The RAD trailer and screenshots have no UI and a bunch of camera angles ...
[Blog - 08/12/2019 - 11:32]
Thanks. r n r nOne ...
Thanks. r n r nOne thing I would point out is that Three Donkeys seems to have made a pretty clean break with Valve - they aren 't actively working on the revamp and they don 't seem to be even informally communicating with Valve on it. It seems unfair ...
[News - 08/01/2019 - 05:16]
The last section was them ...
The last section was them scoring a series of own-goals. r n r nThese discussions always quickly polarize into the same few high profile devs and journos saying ing gamers amirite and gamers blabbing about greedy devs and such, which all but guarantees that no lessons will be learned. But ...
[Blog - 04/11/2019 - 10:40]
On paper I think this ...
On paper I think this sort of analysis appears to make some sense but I 'm not so sure about it in practice. r n r nOne interesting facet of systems that punish you for failing and maybe reward you for succeeding is that there 's a hump there and ...