Irina Zamogilnaya's Member Blogs
Unity3D is one of the most promising and rapidly developing game engines to date. Every now and then, the developers upload new libraries and components to the official repository, many of which weren't available in as open-source projects until recently.
In May 2016, German game-development company Crytek made a decision to upload the source code of their game engine CryEngine V to Github. This article gives an overview of errors found in the project by PVS-Studio static analyzer.
The first-person shooter Serious Sam celebrated its release anniversary in March, 2016. To commemorate this event the game developers from the Croatian company Croteam decided to open source code of the game Serious Engine 1 v.1.10.
We try to make the code a better place.
New project check - analysis of Sony C#/.NET component set by PVS-Studio Team
PVS-Studio has done another project analysis - ChakraCore this time.
Suppose, you need to implement an X functionality in your project. Theorists of software development will say that you have to take the already existing library Y, and use it to implement the things you need. But ...
PVS-Studio Team scanned Dolphin Smalltalk and shared results.
The popular IDE MonoDevelop is scanned by PVS-Studio team. Some issues are found.
Just a while ago, we released a new version of our analyzer PVS-Studio with support of C#-code analysis. For my experiments, I picked projects IronPython and IronRuby. In this article I shared results of analysis.
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