Erik Johnson's Blog
Erik Johnson is one of the developers of Life Goes On: Done to Death, an award winning puzzle-platformer available on Steam and the PS4. He has a MSc in Computing Science from the University of Alberta, and he has completed 100% of the achievements in TIS-100.
You can find him on twitter as @erikejohnson.
Over the past three months I have looked at almost 700 games in my Steam Discovery Queue. I saved the store page html for each of these games so I could analyze what Steam is showing me. Here is what I learned.
The business of making indie games has always been difficult, but recently it's become a lot harder. On October 5th, Valve introduced changes to Steam's algorithms that resulted in less traffic to many games that aren't top sellers.
Product/Market fit is critical in determining the success of a game. These are the things I wish I knew before developing a puzzle-platformer.
Erik Johnson's Comments
[Blog - 08/21/2019 - 10:43]
[Blog - 06/15/2017 - 10:05]
Good call on Lakeview Cabin ...
Good call on Lakeview Cabin Collection. Unfortunately working with the Steam tag data to group things is a bit of a mess. I did a pass over the data to see if I could find any other games that were being similarly miscategorized, and found that BlazBlue had been tagged ...
[Blog - 05/09/2017 - 03:00]
Great post, as always. r ...
Great post, as always. r n r nA couple of questions for running my own game: How many people would you recommend Also, do you have people email their picks publicly to encourage discussion Or do you collect picks privately to encourage fairness r n r nThanks