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May 11, 2021
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Erik Johnson's Blog


Erik Johnson is one of the developers of Life Goes On: Done to Death, an award winning puzzle-platformer available on Steam and the PS4.  He has a MSc in Computing Science from the University of Alberta, and he has completed 100% of the achievements in TIS-100.

You can find him on twitter as @erikejohnson.


Member Blogs

Over the past three months I have looked at almost 700 games in my Steam Discovery Queue. I saved the store page html for each of these games so I could analyze what Steam is showing me. Here is what I learned.

The business of making indie games has always been difficult, but recently it's become a lot harder. On October 5th, Valve introduced changes to Steam's algorithms that resulted in less traffic to many games that aren't top sellers.

Product/Market fit is critical in determining the success of a game. These are the things I wish I knew before developing a puzzle-platformer.

Erik Johnson's Comments

Comment In: [Blog - 08/21/2019 - 10:43]

Thanks for sharing Vladimir One ...

Thanks for sharing Vladimir One small note I 'm pretty sure games aren 't eligible for New and Trending until they leave early access.

Comment In: [Blog - 06/15/2017 - 10:05]

Good call on Lakeview Cabin ...

Good call on Lakeview Cabin Collection. Unfortunately working with the Steam tag data to group things is a bit of a mess. I did a pass over the data to see if I could find any other games that were being similarly miscategorized, and found that BlazBlue had been tagged ...

Comment In: [Blog - 05/09/2017 - 03:00]

Great post, as always. r ...

Great post, as always. r n r nA couple of questions for running my own game: How many people would you recommend Also, do you have people email their picks publicly to encourage discussion Or do you collect picks privately to encourage fairness r n r nThanks