My name is Daniel Ström, I work as a CEO and Creative Director at Guru Games. I spend most of my time writing emails, skyping with contractors and clients and day dream about actually working on games again.
You can learn more about us and the games we work on at www.gurugames.se .
This post gives a subjective view of what it takes to get a job in the game industry and describes two common attitudes that won't help you get one.
The lessons we learned as a small indie studio by pitching to around 60 publishers at large industry events.
[Blog - 08/16/2019 - 10:37]
[Blog - 08/08/2019 - 10:17]
Thanks for a great article ...
Thanks for a great article Andrew, you are really a master of providing these kinds of technical insights into the meat and bones of level design. Looking forward to more sewer level videos
[Feature - 08/16/2012 - 04:55]
[News - 12/20/2018 - 01:00]
Dafuq How could anyone think ...
Dafuq How could anyone think this was a good investment, and what insane conspiracy values the company that makes E3 trailers for a game that will never be made at 500 000 000
[Blog - 12/10/2018 - 09:42]
I might be an outlier ...
I might be an outlier but what I want from a storefront is the ability to buy games. If I can do so cheaper and give more to the developer I will. Are there features that Steam have that I use Sure. User reviews are great, and I like having ...
[Blog - 09/10/2018 - 09:43]