Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 27, 2021
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Daniel Steckly's Comments

Comment In: [Blog - 02/11/2016 - 02:00]

I saw the description for ...

I saw the description for the article, and thought Oh thank god, are we finally ready as an industry to discuss gaming addiction and other genuinely harmful things that can come from gaming, or are we still stuck in 1996 And I feel like the comments here have answered that ...

Comment In: [Blog - 02/01/2016 - 12:59]

Oh, I agree absolutely that ...

Oh, I agree absolutely that bad AI is as much, perhaps even more of a problem than trying to make really hard AI, especially in today 's games. It 's just not what I wanted to address here, but it would probably make for a very interesting blog in of ...

Comment In: [Blog - 01/28/2016 - 08:05]

I 'd argue it 's ...

I 'd argue it 's not even a respect thing, it 's just ignorance about how game development works. r n r nI often see F2P games that die get blamed on lazy devs , when the clear reality is either the game wasn 't making enough to justify continued ...

Comment In: [News - 02/01/2016 - 03:17]

Then it would be an ...

Then it would be an impossibly misguided one.

[Previous Daniel Steckly Comments]