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September 20, 2019
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Dan Adelman's Blog   Expert Blogs

 

Dan Adelman recently left Nintendo of America after 9 years to work more closely with indie developers to help them maximize their chances of success across all platforms. He has announced that he is currently working on Axiom Verge and Chasm. As manager of Nintendo of America's digital distribution business and content strategy, he was responsible for bringing great indie games like World of Goo, Cave Story, and Shovel Knight to Nintendo platforms. Prior to Nintendo, he was part of the original Xbox launch team, negotiating business deals and planning Xbox Live strategy.

 

Expert Blogs

Posted by Dan Adelman on Fri, 27 Feb 2015 03:53:00 EST in Business/Marketing, Indie
Indie developers struggle with the question of how to price their game and when to put in on sale. This article gives a framework for understanding pricing and suggests a 3-step approach, including a recommendation to announce price drops well in advance.