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Posted by Avraham Sibon on Tue, 10 Apr 2018 09:42:00 EDT in Business/Marketing, Design, Indie, Social/Online
The game was released on December 12 for IOS and already, just 4 days later, it reached 350,000 downloads daily. On December 31st, the game had already surged to an unprecedented 500,000 downloads per day and continued in this way to today. Let's see why?