Andrew Smith's Blog
My name's Andrew J Smith and I make videogames.
Sounds simple, but I keep forgetting how complex it really is.
I founded Spilt Milk Studios in 2010, an independent game developer based in London, UK.
We’re very prolific on Twitter, Facebook and Youtube. Check us out!
Expert Blogs
Posted by
Andrew Smith
on Wed, 17 Feb 2021 09:55:00 EST
in
Business/Marketing,
Design,
Indie,
Design,
Production,
Indie,
Design,
Production,
Indie,
Business/Marketing,
Design,
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Indie,
Business/Marketing,
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Production,
Indie
We’re barely 4 working weeks into the new year and already this is a bumper update! Let's cover it all off, but pay some specific attention to Project Mercenaries.
Posted by
Andrew Smith
on Fri, 22 Jan 2021 11:04:00 EST
in
Business/Marketing,
Design,
Indie,
Design,
Production,
Indie,
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Indie,
Business/Marketing,
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Production,
Indie,
Business/Marketing,
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Indie
2020 was quite something. It's with a peculiar mix of pride and guilt that, looking back on one of the worst years in memory, Spilt Milk Studios has grown, succeeded, and laid the foundations for a bright future...
Posted by
Andrew Smith
on Thu, 17 Dec 2020 10:46:00 EST
in
Business/Marketing,
Design,
Indie,
Design,
Production,
Indie,
Design,
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Indie,
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Indie,
Business/Marketing,
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Indie
We're going into what went right and what went wrong on our politically-charge, for-charity DLC. It's time for honesty and transparency!
Posted by
Andrew Smith
on Wed, 11 Nov 2020 10:34:00 EST
in
Business/Marketing,
Design,
Indie,
Design,
Production,
Indie,
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Strap in, because this is a perfectly-timed and completely open post mortem on the development and release, 2 weeks on, of our Tango Fiesta DLC. Black lives matter, f*** fascists. Goes without saying!
Posted by
Andrew Smith
on Wed, 16 Sep 2020 10:13:00 EDT
in
Business/Marketing,
Design,
Indie,
Design,
Production,
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Business/Marketing,
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An eventful month for us; a new team member, laying a project to rest, and a deep dive on our next game!
Posted by
Andrew Smith
on Tue, 11 Aug 2020 10:54:00 EDT
in
Business/Marketing,
Design,
Indie,
Design,
Production,
Indie,
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Business/Marketing,
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Business/Marketing,
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We dive into some real behind-the-scenes info on our next project, plans for our existing games, King of Crabs success and plans for the future, as well as thoughts on community management as work for hire.
Andrew Smith's Comments
Comment In:
[Blog - 01/22/2021 - 11:04]
Hi Devin, thanks for reading ...
Hi Devin, thanks for reading the whole thing and especially of the kind words - we can 't wait to show more of Project Mercenaries either :DAs to your question, it 's important to recognise we were quite lucky. Historically, we 've more of ten than not worked with more ...
Comment In:
[Blog - 03/09/2014 - 01:02]
Comment In:
[News - 02/24/2014 - 12:08]
Comment In:
[Blog - 02/04/2014 - 04:23]
I 'm just relieved to ...
I 'm just relieved to see some sensible debate coming through from it - thanks both for your comments, all very reasonable :D
Comment In:
[Blog - 11/06/2013 - 05:54]
Comment In:
[Blog - 10/10/2013 - 06:50]
A very interesting take - ...
A very interesting take - especially about our brains I 've often thought the same, I 'd love to read more about our actual evolution versus our self-perceived evolution.