Gamasutra's UK news hound. Editor at Side One. Gamerbake co-founder. Freelancer extraordinaire.
Here's the full 5000+ world Q&A with Shadow of the Tomb Raider audio director Rob Bridgett and composer Brian D'Oliveira, digging into the tools and techniques the pair used to create a soundscape fuelled by fear.
"For me, the perfect puzzle exists at the intersection of economy of mechanics and compelling layout. It's lean and mean- all the “fat” has been cut."
Here's the full transcript of my recent interview with Assassin's Creed: Syndicate world director, Jonathan Dumont.
[News - 01/16/2020 - 10:33]
[News - 07/31/2018 - 11:30]
Hey Tejinder. The 73.6M figure ...
Hey Tejinder. The 73.6M figure you 're referencing is the cumulative sell-through total, which highlights how many units have been sold by retailers. As we mentioned, Sony last updated that figure on December 31, 2017. r n r nThe lifetime shipment figure of 82.2M comes from the below link, which ...
[News - 05/16/2017 - 09:51]
I think he 's referring ...
I think he 's referring to Mortal Kombat: Deadly Alliance, which was called MK5 during production. But you 're right, that didn 't get an arcade release. I 've amended the article anyhow. Thanks for the heads up
[News - 01/04/2017 - 08:50]
[News - 06/20/2016 - 10:08]
[News - 02/23/2016 - 09:06]