Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 19, 2019
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Abdurrahman Khallouf's Blog

 

Creating my own indie game alone, someday.. it will see the light

INTP, loves games more than he should, and also blogger about gamedev since ever.

 

Member Blogs

Posted by Abdurrahman Khallouf on Mon, 20 May 2019 10:22:00 EDT in Design, Indie, Social/Online
in one chapter of The Art of Game Design: a book of lenses. Jesse Schell suggests that "The single-player phenomenon appears to have been a temporary abnormality". well... that's one powerful claim! and I am going to tackle that in this article.


Posted by Abdurrahman Khallouf on Thu, 26 Mar 2015 02:03:00 EDT in Business/Marketing, Production, Indie, Smartphone/Tablet
Tako Japanese, an Interactive educational game/app dedicated to teach Japanese in a fun and creative way, I interviewed Alberto Gomez a Spanish programmer and game developer who worked two years to get it done.



Abdurrahman Khallouf's Comments

Comment In: [News - 05/24/2018 - 06:59]

the average gamer is smart ...

the average gamer is smart enough not to use iOS device. he can use Android.

Comment In: [Blog - 01/12/2017 - 10:38]

I just finished the game ...

I just finished the game for the first time and I love it. the choices are very interesting because of their moral value. however the story wasn 't as deep as it should have been. mainly for two reasons: when you do a questionable thing like when you let a ...

Comment In: [Blog - 09/11/2015 - 04:01]

I love roguelike games so ...

I love roguelike games so much. I got AWL with the humble rogue like bundle I guess. I was interested for a few hours before I stopped playing completely. my logic was simple: this is a game like binding of isaac, Isaac was a more enjoyable in terms of gameplay ...

Comment In: [News - 08/06/2015 - 04:11]

one of the reason it ...

one of the reason it works with Xcom it is because its kinda a role playing game where you play the role of the base leader. you should expect the best soldier you have to fail sometime and die in a very stupid way, thats what makes it real. r ...

Comment In: [Blog - 04/30/2015 - 01:55]

I totally agree with you, ...

I totally agree with you, and I will read the articles you mentioned right now, so thanks. r n r nI only have one comment: I knew we will lose a lot of that if we were to introduce F2P mechanics like timers, multiple virtual currencies etc r n r ...

Comment In: [Blog - 05/14/2015 - 07:12]

then why so many of ...

then why so many of the new generation like pixel art r nthe reason it exists because of the limited tech no doubt, but why mosaic art exist because people can actually enjoy different weird styles.