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March 20, 2019
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Category: Audio


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Posted by Simon Carless on 03/17/19 07:29:00 pm in Audio
This week's highlights include a look at Flappy Bird's effect on the indie game scene, The Division 2's politics (or lack there-of), info on Harry Potter: Wizards Unite & Days Gone, & more.

Posted by Winifred Phillips on 03/11/19 11:08:00 am in Audio
Game composer Winifred Phillips shares preparatory research from two of her upcoming lectures: her GDC 2019 talk entitled "How Music Enables Virtual Presence" and her Library of Congress lecture, "The Interface Between Music Composition and Game Design."

Posted by Simon Carless on 03/10/19 10:44:00 pm in Audio
This week's highlights include some early looks at From Software's anticipated Sekiro, the goofiness of GaaS bike sequel Trials Rising, and how Sim City inspired a lot of urban planners, among other varied and notable topics.





Posted by Larry&Brandon GDU on 03/18/19 02:40:00 pm in Audio
No stranger to our podcast and fresh on the heels of more industry shakeup, we sat with Emma of Game Workers Unite to delve deeper into the “cough” state of the union (pun intended).

Posted by Zac Rich on 03/13/19 11:07:00 pm in Audio
On Monday, March 4 2019, the United States Supreme Court resolved a long-standing circuit split regarding when a party can sue for copyright infringement.

Posted by Gregory Campbell on 03/11/19 11:09:00 am in Audio
For game players and game makers, what should people understand of the sometimes overlapping and sometimes contradictory terms of 'humanity' and 'human resources?'