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May 23, 2019
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Category: Visual Art


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Posted by Simon Carless on 05/17/19 11:39:00 pm in Art
This week's roundup includes new articles on AR game Minecraft Earth & intriguing new action adventure A Plague Tale: Innocence, as well as pieces on Rage 2, strategy guides, the intrigue behind Ingress & more.

Posted by Henry Fong on 05/14/19 10:22:00 am in Art
Game developers used to be able to skirt Chinese bans on blood in video games in a simple manner, make blood any color but red, and you were good to go. New rules have banned this workaround. Read to learn how to adapt.

Posted by Simon Carless on 05/10/19 06:16:00 pm in Art
This week's roundup includes a look at the odd & striking Yuppie Psycho, an exploration of why Thomas The Tank Engine keeps getting modded into so many games, plus looks at Mordhau, God Of War's creation, Sable, Vader Immortal and a whole host of others.

Posted by Kenneth Liu on 05/06/19 10:51:00 am in Art
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Mateusz Piaskiewicz on 05/03/19 12:29:00 pm in Art
I recently recorded a podcast about one of the core design principles I use every day - the familiarity principle. You can watch the video and also go through my notes.

Posted by Simon Carless on 04/29/19 01:13:00 pm in Art
This week's roundup includes a look at Days Gone from multiple perspectives, a unique story of an Atari arcade game 'leaked' in an odd way, Fortnite's unpalatable developer crunch, parallax in games, Mortal Kombat 11's grindy glories, & lots more.