This week's roundup includes new articles on AR game Minecraft Earth & intriguing new action adventure A Plague Tale: Innocence, as well as pieces on Rage 2, strategy guides, the intrigue behind Ingress & more.
Game developers used to be able to skirt Chinese bans on blood in video games in a simple manner, make blood any color but red, and you were good to go. New rules have banned this workaround. Read to learn how to adapt.
This week's roundup includes a look at the odd & striking Yuppie Psycho, an exploration of why Thomas The Tank Engine keeps getting modded into so many games, plus looks at Mordhau, God Of War's creation, Sable, Vader Immortal and a whole host of others.
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.
I recently recorded a podcast about one of the core design principles I use every day - the familiarity principle. You can watch the video and also go through my notes.
This week's roundup includes a look at Days Gone from multiple perspectives, a unique story of an Atari arcade game 'leaked' in an odd way, Fortnite's unpalatable developer crunch, parallax in games, Mortal Kombat 11's grindy glories, & lots more.