The latest 'best article/video' highlights include plenty of Animal Crossing neatness, plus DOOM Eternal, Roundgard, death loops, Tony Hawk & conspiracy theories, social distancing & lots more.
An introduction to 'Interactive Empathy and Embodiment' framework, and sensory-design for game design, virtual reality (VR), augmented reality (AR) and cross reality (XR), as presented in my Google Tech Talk.
The week's highlights include intelligent impressions on Ori and the Will of the Wisps, Call Of Duty Warzone, and Nioh 2, as well as great writing on pixel pets, bullet painting in GTA V, Kabaddi, dev crunch, and lots more.
The Unity Profiler will give you misleading performance results for a very specific reason. Let’s see how to be more accurate using the new Unity Profile Analyzer.
The latest highlights include looks at games including Not For Broadcast & The Longing, as well as a pretty odd video about Kirby, the history of Iran's game biz, the history of Dropmix, secrets in games, and tonnes more besides.
In episode 27 Jeremy reunites with Jay Moore, who was there at the beginning of Jeremy's career and helped him launch Aerial Antics, one of the first 12 games that Garage Games published. Garage Games launched the "indie game" movement as we know it today