Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 1, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Category: Visual Art


Expert RSS


Posted by Simon Carless on 03/22/20 01:56:00 pm in Art
The latest 'best article/video' highlights include plenty of Animal Crossing neatness, plus DOOM Eternal, Roundgard, death loops, Tony Hawk & conspiracy theories, social distancing & lots more.

Posted by Chris Solarski on 03/19/20 10:33:00 am in Art
An introduction to 'Interactive Empathy and Embodiment' framework, and sensory-design for game design, virtual reality (VR), augmented reality (AR) and cross reality (XR), as presented in my Google Tech Talk.

Posted by Simon Carless on 03/15/20 01:40:00 pm in Art
The week's highlights include intelligent impressions on Ori and the Will of the Wisps, Call Of Duty Warzone, and Nioh 2, as well as great writing on pixel pets, bullet painting in GTA V, Kabaddi, dev crunch, and lots more.

Posted by Ruben Torres Bonet on 03/12/20 10:31:00 am in Art
The Unity Profiler will give you misleading performance results for a very specific reason. Let’s see how to be more accurate using the new Unity Profile Analyzer.

Posted by Simon Carless on 03/07/20 07:48:00 pm in Art
The latest highlights include looks at games including Not For Broadcast & The Longing, as well as a pretty odd video about Kirby, the history of Iran's game biz, the history of Dropmix, secrets in games, and tonnes more besides. 

Posted by Jeremy Alessi on 03/05/20 10:41:00 am in Art
In episode 27 Jeremy reunites with Jay Moore, who was there at the beginning of Jeremy's career and helped him launch Aerial Antics, one of the first 12 games that Garage Games published. Garage Games launched the "indie game" movement as we know it today