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GDC Next - our lecture recommendations for press.

by Simon Carless on 10/30/14 07:02:00 pm   Expert Blogs   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Ahead of our GDC Next show in Los Angeles next week, our press liaison firm FortySeven Communications has again worked with us to put together a list of some of the most interesting  lectures - especially those that could work well when written up for a larger audience.

We don't always publish these to the public. But both for the benefit of press that might not have spotted them yet, and for those people who want to see some of the 'newsier' (and some of the worthwhile and less news-y) talks at the show this week, here it is.

(However, massive disclaimer again - these are not ALL necessarily the talks that you will get the best takeaway for if you're a developer looking for solid takeaway from the show. This is especially true if you want to attend technical talks based around programming, art, audio, etc. Please carefully peruse our session list and make a schedule that's right for you. Also - reminder - the sponsored sessions are open even to those who have an Expo Pass!)

 

GDC Next 2014 Session Recommendations for Press

 

For full session descriptions, and for details on the entire GDC Next schedule, please visit www.gdcnext.com

Times and locations are subject to change. Please check the website and look for updates on site.

 

AppCircus - Best in Apps

 

The Best in Apps Contest, powered by AppCircus is returning! Last year, 45 then-unreleased apps from 10 different countries were submitted with winners selected in four categories. All four app winners were selected to pitch at the Mobile Premier Awards in 2014, with Fetch winning the Best App Award and Social Diabetes winning the Big Impact Award!

 

Best in Apps - Powered by AppCircus Day 1

Date/Time: Monday (November 3) 12:30pm-2:00pm

Location: Expo Floor Theater, Booth 102

 

Best in Apps - Powered by AppCircus Day 2

Date/Time: Tuesday (November 4) 12:30pm-2:00pm

Location: Expo Floor Theater, Booth 102

 

Big Names…:

 

Indie Grassroots Marketing

Speakers: Zach Gage (Independent), Rami Ismail (Vlambeer), Raph Koster (Independent), Adam Saltsman (Finji)

Date/Time: Monday (November 3) 2:30pm-3:30pm

Location: Room 502 B

 

How to Create Awesome Employees

Speakers: Carrie Dieterle (Insomniac Games), Miranda Groomes (Blizzard Entertainment, Inc.), Marie Morgan (PETROL Advertising), Greg Short (IEP)

Date/Time: Monday (November 3) 5:30pm-6:30pm

Location: Room 515 B

 

What Every Mobile Indie Developer Needs to Know Before Publishing

Speakers: Johnny Coghlan (Ayopa Games), Barry Dorf (DeNA), Javier Ferreira (Scopely), Matthew Wilson (Rovio Entertainment)

Date/Time: Tuesday (November 4) 11:30am-12:30pm

Location: Room 502 B

 

Reclaiming My Soul: Why I Quit Making F2P Social Games

Speaker: Caryl Shaw (Telltale Games)

Date/Time: Tuesday (November 4) 11:30am-11:55am

Location: Room 502 A

 

 

 

… and Big Games:

 

StarCraft II and GameHeart: Evolving eSports Interfaces with Modders

Speakers: Ryan Schutter (GameHeart), Philip Tan (MIT Game Lab), Jordan Womack (Blizzard Entertainment, Inc.)

Date/Time: Monday (November 3) 11:30am-12:30pm

Location: Room 515 A

 

Assassin's Creed IV Black Flag Multiplayer: Crafting Good Monetization on the Traditional Console

Speaker: Damien Kieken (Ubisoft)

Date/Time: Tuesday (November 4) 10:00am-11:00am

Location: Room 502 B

 

TwitchPlayedPokemon: An Analysis of the Experimental Interactive Phenomenon

Speaker: Alex Leavitt (University of Southern California/ Sony San Diego & Sony Santa Monica Studios)

Date/Time: Tuesday (November 4) 10:00am-11:00am

Location: Room 502 A

 

There and Dad Again - The Octodad: Dadliest Catch Postmortem

Speakers: John Murphy (Young Horses), Phil Tibitoski (Young Horses)

Date/Time: Tuesday (November 4) 4:00pm-4:25pm

Location: Room 515 A

 

App Developers Conference

 

Building a Global Mobile Brand with Longevity

Speakers: Michael Chen (TinyCo), Vitaly Golban (My.com), Joleen Hughes (Hughes Media Law Group), Mikael Mossberg (Distiller), Matt Turetzky (Lima Sky, LLC)

Date/Time: Monday (November 3) 11:30-12:30pm

Location: Room 501

 

Designing Apps and Games for Kids (The Right Way)

Speakers: Paul Armstrong (ChoreMonster), Alex Bowman (ChoreMonster), Carly Gloge (Ubooly), Jim Nichols (THUP Games)

Date/Time: Monday (November 3) 5:30pm-6:30pm

Location: Room 501

 

Business & Marketing

 

Outmaneuvering Your Competition, It's Cheaper than You Think

Speaker: Tobiah Marks (Microsoft)

Date/Time: Monday (November 3) 4:35pm-5:00pm

Location: Room 502 A

 

Puzzle and Dragons: An Outsider's Analysis

Speaker: Teut Weidemann (Consultant to Online Games and F2P)

Date/Time: Monday (November 3) 5:30pm - 6:30pm

Location: Room 502 A

 

Indie Scrub Life: Make Publishers Pay You to Do Whatever You Want

Speaker: Brandon Sheffield (Necrosoft Games)

Date/Time: Tuesday (November 4) 4:35pm-5:00pm

Location: Room 502 A

 

Community

 

Indie Voltron: Building a Development Collective

Speakers: Teddy Diefenbach (Heart Machine), Benjamin Esposito (Little Flag), Sam Farmer (Independent), Akira Thompson (RainBros), Asher Vollmer (Independent)

Date/Time: Monday (November 3) 11:30am-12:30pm

Location: Room 502 B

 

Help! How Do I Keep My Players Happy?!

Speakers: Chris Tabasa (GREE International)

Date/Time: Monday (November 3) 4:00pm-5:00pm

Location: Room 502 B

 

Bringing the Community into the Dev Team - A Look into Open Development

Speaker: Jeff Spock (Amplitude Studios)

Date/Time: Monday (November 3) 5:30pm-6:30pm

Location: Room 502 B

 

Building Successful eSports Communities - Lessons Learned After 2300+ eSports Events

Speaker: Jason Xu (Battlefy)

Date/Time: Tuesday (November 4) 4:00pm-4:25pm

Location: Room 511 AB

 

Design

 

Best Practices for Mobile VR Development

Speaker: Benjamin Miller (WemoLab)

Date/Time: Monday (November 3) 4:00pm-4:25pm

Location: Room 515 A

 

Lucky's Tale, Stories from the Bleeding Edge of VR Game Development

Speaker: Paul Bettner (Playful Corp)

Date/Time: Tuesday (November 4) 2:30pm-3:30pm

Location: Room 502 B

 

Discoverability

 

Mobile Gaming on Messenger Apps: The Future of Mobile Entertainment

Speaker: John Golden (PlayPhone)

Date/Time: Monday (November 3) 10:00am-11:00am

Location: Room 511 AB

 

How Do Games Go Viral? Making Games for YouTube

Speaker: Keenan Mosimann (Maker Studios/USC Games)

Date/Time: Tuesday (November 4) 4:00pm-4:25pm

Location: Room 515 B

 

 

Production

 

Games as a Service: Rebooting a 4-Year-Old Game to the Top of the Charts

Speaker: Ramine Darabiha (Halfbrick)

Date/Time: Monday (November 3) 10:00am-10:25am

Location: Room 502 A

 

Ten Weeks, Three Guys, One Shot: Taking ADR1FT from Concept to Publishing Deal

Speakers: Omar Aziz (Three One Zero), Hogarth De la Plante (Red Accent), Adam Orth (Three One Zero)

Date/Time: Tuesday (November 4) 4:00pm-5:00pm

Location: Room 502 B

 

Sponsored Sessions

 

A User-Centric Approach to Mobile Game Measurement (Presented by Google)

Speaker: Russell Ketchum (Google Inc.)

Date/Time: Monday (November 3) 2:30pm-3:15pm

Location: Expo Floor Theater, Booth 102

 

Monetizing Free-to-Play: Making the Most of In-App Purchases and Ads (Presented by Google)

Speaker: Alex Manchado (Google Inc.)

Date/Time: Monday (November 3) 3:30pm-4:15pm

Location: Expo Floor Theater, Booth 102

 

Find the Right Users, Find Success (Presented by Google)

Speaker: Alex Valle (Google Inc.)

Date/Time: Monday (November 3) 4:30pm-5:15pm

Location: Expo Floor Theater, Booth 102

 

Creating Leaderboards in Unity, Using Azure Mobile Services and Prime[31] (Presented by Microsoft)

Speaker: Dave Voyles (Microsoft)

Date/Time: Monday (November 3) 2:30-3:15pm

Location: Room 510, 2nd Level West

 


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