Austin Anderson's Blog
Hi! I'm Austin Anderson. I'm a senior in the computer science program at the University of Utah, participating in the top ranked EAE emphasis, a track focusing on game development and design. I'm obssesed with all types of games, not just video games, but pinball and board games as well. I also enjoy classic literature, making vinyl decals, and cooking.
Analysis of extended fiction techniques used in ICEY, a part of my series of blog posts with sections from my Honors Thesis on extended fiction in game design.
This is the final section of my honors thesis on extended fiction in game design, it discusses games that utilize ludoethical tension in a different and darker manner than previously discussed. It also contains the conclusion to my thesis.
Part of my series of blog posts containing sections from my honors thesis on extended fiction in game design, this section discusses ludoethical tension and how it's used as extended fiction in Life is Strange and Hellblade: Senua's Sacrifice
Part of my honors thesis on extended fiction in game design, this section focuses on Metal Gear Solid and Emily Is Away, two very different games that execute a relatively similar technique to extend their fiction and evoke parallel emotion in players.
Part of my honors thesis on extended fiction in game design, this blog post contains the section on Dark Souls, providing analysis of the themes and mechanics of the game and how they extend the fiction to include the other players.
This is the first in a series of blog posts I'll be making publishing sections of my University of Utah Honors Thesis on Extended Fiction in Game Design. This post introduces the series and discusses the extended fiction elements in Earthbound.