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October 22, 2019
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  Get a job: Sanzaru Games is hiring Environment Artists
image As a World Architect or Environment Artist, you will work directly with the game directors and discipline leads to help define breathtaking AAA scenery.
  Sandbox VR raises $11 million thanks to celebrity contributions
image The VR startup Sandbox VR has raised an additional $11 million to fund its location-based VR experiences, an investment that includes contributions for a number of notable musicians and actors.
  Video: How to lead a healthier, more effective game dev team
image In this 2019 GDC session, CheckPoint's Jennifer Hazel discusses different models of workplace psychology and how understanding them can help game devs build healthier, more effective working habits.
1 Don't Miss: How Outer Wilds piques curiosity in an ambivalent solar system
image Outer Wilds is a game whose universe makes you feel small - like a cog in a gargantuan wind-up clock. It's a universe that's ambivalent to your existence; one that shrugs at your presence and absence alike.
  GDC YouTube Top 5: No More Robots' Mike Rose
image In this monthly series we invite brilliant people from the game industry to curate their top 5 videos from the GDC YouTube archive. This month: Mike Rose of Hypnospace Outlaw publisher No More Robots.
  Children's Commissioner for England wants urgent action to combat loot boxes
image The Children's Commissioner for England has said urgent action needs to be taken to better regulate online games, and claims some aspects of game design are starting to "look more like gambling."
  Youtubers Life has brought in more than $12 million in revenue
image U-Play Online says its management sim Youtubers Life has brought in over $12 million in revenue since the game first launched into early access back in 2016.
  Blog: Pursuing playability - Part 1
image For this multi-part piece, we're going to be talking about how to improve playability in games, starting with quality of life features and improvements.
  Syberia publisher Anuman Interactive has rebranded as Microids
image Syberia publisher Anuman Interactive is changing its name to Microids, and has opened a new office in Japan.
  Blog: How commercial games are designed to develop players' skills
image Through interviews with developers behind commercial titles including Borderlands, Porta, and Tomb Raider, this post explores how such games are designed to exercise certain skills in players.
  Paring down the elegant control scheme of Sayonara Wild Hearts
image Simon Flesser of Simogo outlines how his team kept controls simple, and resisted the temptation of over-complication, when designing the controls of the gorgeous action game Sayonara Wild Hearts.
3 Oxford researchers say clinical 'gaming disorder' lacks sufficient evidence
image Based on the findings of a recent study, Oxford researchers say they "do not believe sufficient evidence exists to warrant thinking about gaming as a clinical disorder in its own right."
  Former Zynga CMO Doug Scott joins Twitch as marketing chief
image Zynga’s former chief marketing officer Doug Scott has joined the executive team over at Twitch.
  Get a job: Bit Fry Game Studios is looking for a Gameplay Engineer
image Bit Fry Game Studios is looking for a Gameplay Engineer to join its team in Portsmouth, New Hampshire.
  Video: How changing Halo 3's sniper rifle fire rate by 0.2 seconds changed the game
image In this classic 2010 GDC talk, Bungie's Jaime Griesemer discusses the decision to change the reload of Halo 3's sniper rifle from .5 to .7 seconds -- and its surprising ramifications.
5 Don't Miss: 7 influential immersive sims that all devs should play
image Gamasutra checks in with some devs from around the industry to highlight some key games in the genre that all developers should study, in an effort to understand the strengths of the immersive sim.
  Steam launches beta for Remote Play Together, taking couch co-op online
image Valve has launched its Steam Remote Play Together feature into beta, a program that aims to make local multiplayer games playable through an online connection.
  Dash Valley dev MadBox raises $16.5 million
image MadBox, the Paris-based game studio behind Dash Valley and a suite of other casual games, has raised $16.5 million to continue to tackle development, publishing, and promotion of its games.
  Obituary: Former Eidos president Keith Boesky has passed away
image Keith Boesky, the former president of Tomb Raider and Deus Ex publisher Eidos, has passed away after struggling with cancer.
  THQ Nordic expands into Japan with new distribution office
image Austrian publisher THQ Nordic has expanded into Japan with the official incorporation of THQ Nordic Japan KK.
  Key design lessons devs can learn from The Church in the Darkness
image Here's how morality, reliability, and "choices per second" influenced the design of The Church in the Darkness.
1 Video Game Deep Cuts: Fortnite's End In Jedi's Order
image This week's highlights include the end (and resurrection) of Fortnite, an early look at Star Wars Jedi: Fallen Order, plus games from Manifold Garden to Killer Queen Black & Disco Elysium.
  Get a job: Insomniac Games, Deep Silver Volition, and more are hiring now!
image Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
6 Legislators condemn action against Hearthstone pro in letter to Activision Blizzard CEO
image United States senators and representatives have penned a letter to Activision Blizzard CEO Bobby Kotick, condemning Blizzard's decision to punish a Hearthstone player's pro-Hong Kong comments.
2 Don't Miss: My Friend Pedro's journey from Flash cult hit to indie success
image "The game grew very organically and it was all about discovering as I went along," creator Victor Agren explains in this inside look at how My Friend Pedro went from Flash cult hit to indie success.

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  Indie Postmortem: Sydney Hunter and the Curse of the Mayan (2019)
by John Lester
Sydney Hunter was released on the Switch and Steam, and our first game released for modern platforms...
  Pursuing Playability Part 1 -- Quality of Life
by Josh Bycer
For this multi-part piece, we're going to be talking about how to improve playability in games,...
  How commercial video games are designed to develop players' skills
by Matthew Barr
Through interviews with developers behind commercial titles including Borderlands, Portal and Lara...
1 Video Game Deep Cuts: Fortnite's End In Jedi's Order
by Simon Carless
This week's highlights include the end (and resurrection) of Fortnite, an early look at Star Wars...
  Kliuless #54: A Decade of LoL
by Kenneth Liu
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

[Read More]

arrowPress Releases
Results From Game Design Challenge: Local Legends
image Game Career Guide's readers craft games based on local mysteries and urban legends in these winning entries for October's Game Design Challenge!
How To Write A Captivating Game Description
image Damien Yoccoz breaks down the basic elements of successful game storefront descriptions, offering hints for standing out in crowded digital marketplaces.
7 Must-Read Books For Game Designers
image Narek Aghekyan compiles a list of essential reading for game designers, showcasing books aimed at both beginners and experienced developers.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).

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