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August 21, 2019
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  From concept to doubt to reevaluation: Designing Creature in the Well
image Like many developers, Flight School Studio wasn't sure if its game, Creature in the Well, would have the legs to be a full-fledged product.
  Don't Miss: Designing Spider-Man 2's classic web-swinging mechanic
image In this classic game mechanic postmortem, veteran dev Jamie Fristrom breaks down how the acclaimed web-swinging mechanics in Treyarch's 2004 game Spider-Man 2 were designed and implemented.
  Wikia's Fandom is getting into the game publishing business
image The Wikia-owned media platform Fandom is expanding its entertainment business and getting into video game publishing, starting with Thorium Entertainment's UnderMine.
  Get a job: InnoGames is hiring a Senior Unity Developer
image As a Senior Unity Developer, you will be part of our agile, cross-functional and international development team working on a new mobile-only multiplayer game.
1 GameStop lays off 120+ people, including some Game Informer staff
image U.S. game and tchotchke retailer GameStop laid off roughly 120 people this week as part of the company's ongoing effort to restructure and respond to its recent financial troubles.
  Microsoft has no plans to bring Xbox first-party exclusives to other consoles
image Microsoft says that Xbox has no plans to bring its existing first-party exclusives to other consoles moving forward, though cross-platform play and progression remain on the table.
  ReadySet Heroes is the first Sony-published game to debut on Epic's Games Store
image The debut of Robot's PS4 co-op dungeon crawler on the Epic Games Store suggests Epic's efforts to lure devs to its young storefront are compelling enough to sway even big, platform-holding publishers.
  Video: Think you're ready to pitch a publisher? You're not, and here's why
image In this 2019 GDC talk, Finji's Rebekah Saltsman explains how Finji builds and uses pitch documents, key art and game play videos to help developers improve their pitches to publishers.
  Starbreeze posts $6.6 million loss amid ongoing reconstruction
image Starbreeze has been in dire financial straits for a while now, and the company is still in the process of refocusing its attention and efforts on core businesses to stay above water.
  Come to XRDC for expert insight on how AR/VR is transforming business!
image Businesses around the world are adapting and upgrading to use the latest AR/VR/MR tech, and that means there's a ton of new opportunities for AR/VR/MR experts -- discover them at XRDC in October!
  Denuvo launches new mobile game security solution to help devs prevent tampering
image Game security company Denuvo as launched a new Mobile Game Protection solution to help developers and publishers prevent their smartphone games from being tampered with. 
  Report: Apple Arcade monthly subscription will cost $4.99
image It's been a few months since Apple unveiled its 'Arcade' game subscription service, and while there's still no official word on pricing, recent reports suggest a monthly subscription will cost $4.99.
  Phoenix Labs acquires Bot School Inc to further Dauntless cross-play efforts
image Phoenix Labs, the Vancouver-based studio behind Dauntless, has acquired game and platform developer Bot School Inc for an undisclosed fee.
Engaging level design for combat
image I break down what I believe helps make a strong combat space, and explain how you can create combat spaces that feel engaging and challenging.
  Get a job: Join Heart Machine as a Studio Manager
image Heart Machine is looking for a details-oriented person who is incredibly organized, energetic, and quick to solve problems.
  Sony-owned studios may lean into a wider, non-PlayStation install base in the future
image PlayStation-owned game development studios, like the recently acquired Insomniac Games, may look outside of their parent platform for some future releases.
5 Don't Miss: A look back at the development of Ori and the Blind Forest
image The CEO of Moon Studios pours his heart out in a lengthy postmortem of what went right -- and wrong -- during the 4-year development of Super Metroid-inspired Ori & The Blind Forest.
  Before Stadia came along, Robot had shelved the Orcs Must Die series
image Robot Entertainment CEO Patrick Hudson says that the recently announced Orcs Must Die 3 wouldn’t have happened without Google's involvement.
  Xbox Game Studios-published Ori and the Blind Forest headed to Switch
image Update Ori and the Blind Forest is headed to the Nintendo Switch later this year, a move that brings the Xbox Game Studios-published title to a non-Microsoft platform for the first time.
2 Sony announces it's buying Spider-Man developer Insomniac Games
image Sony has announced that it's purchasing longtime PlayStation exclusives developer Insomniac Games.
  Video: Designing for color blindness in games
image In this 2019 GDC session, Creative Assembly's Douglas Pennant introduces you to best practices and solutions that can help you make games that are more accessible to the colorblind.
1 Cyberpunk 2077, exclusive Orcs Must Die 3, and many more now headed to Stadia
image Google has added several new games to the lineup for Google Staida, in turn addressing some of the concerns about the cloud-based platform's library being a little light despite its coming launch.
  Immerse yourself in the future of AR/VR games & entertainment at XRDC!
image This is your last week to register for XRDC early at a discounted rate, so don't delay; there's a smorgasbord of great stuff lined up for you, including these cutting-edge Games & Entertainment talks!
  PUBG is rolling out console crossplay to Xbox One and PS4 this year
image The team behind PlayerUnknown’s Battlegrounds is bringing cross-platform play to its Xbox One and PlayStation 4 versions.
1 Mojang partners with Nvidia to bring real-time ray tracing to Minecraft
image Less than a week after Mojang canceled Minecraft's high-end graphics overhaul, the developer has revealed the game will be getting a new lick of paint with some help from Nvidia.

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  Game stores: you need more real-time charts!
by Simon Carless
Why don't all video game stores have prominent, detailed real-time charts showcasing new & trending...
  Kliuless #45: Esports Expands
by Kenneth Liu
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
  Beginner balance versus pro balance
by Joost van Dongen
What to do if something is overpowered for beginners, but fine for experienced players? Simple stat...
  Video Game Deep Cuts: Dicey Dungeons Gets Rad, Patreon Follows
by Simon Carless
This week's roundup includes looks at standout new titles including Dicey Dungeons and Rad, an...
2 Designing Communities for Kindness
by Victoria Tran
How to better set up your (game) communities for kinder user experiences.

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arrowPress Releases
Designing For Short And Long Term Fun
image James Kay shares the design techniques he used to ensure a fun experience for new players and hardcore fans alike over the course of Piczle Cross Adventure's campaign.
Do You Have A Game Dev Coach On Your Team?
image Amir Fassihi explains how one of more members of your game development team can serve a coaching role while fulfilling their own project obligations.
The Big Game Branding 101
image Jamin Smith presents a guide to branding your game, from establishing a direction and focus to building a style guide that ensures a consistent vision.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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