Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 22, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


  Google distances itself from Stadia creative director's comments
image Google on Thursday distanced itself from tweets issued by the creative director of Stadia's Montreal Studio, who said game streamers should be paying devs and publishers of games they stream.
  We need to talk about Steam & China
image What's going on with Steam in China, and what's going to happen in the future? Take a trip though the possibilities, the government licensing complexities, and more!
  Get a job: Question is hiring a Level Designer
image The folks at Question are looking for a talented Level Designer for their team. Apply now!
  30 years later, Nintendo is localizing the first Fire Emblem game
image For the first time ever, Nintendo is selling the original Fire Emblem game outside of Japan.
  Video: The lighting technology of Detroit: Become Human
image At GDC 2018, Quantic Dream's Guillaume Caurant discussed the technology behind the lighting of Detroit: Become Human.
  Building concept art workflows with neural net-powered 'generative adversarial networks'
image We all love the fact that computers can execute annoying work for us. Work we already know how to do. And now there’s a new kid in town: Style-GAN’s - short for Generative Adversarial Networks that can support the creative vision of your team.
  Why bringing Donkey Kong 64 into the third dimension required a mental shift
image Donkey Kong 64 is about to turn 20, and to celebrate that marvelous but inevitable milestone, GameSpot had a sit down chat with some of the creative leads behind the beloved platformer. 
  EA hit with class action lawsuit in Canada over loot box usage
image A class action lawsuit has been filed against EA in Canada accusing the publisher of breaching the country's Criminal Code by including loot boxes in its games. 
  Get a job: Join Remedy as a Sr. Material Artist
image As a Senior Material Artist you'll be responsible for the creation of high quality textures and materials within a cross discipline team.
  Rune 2 lawsuit alleges deliberate sabotage from Bethesda, ZeniMax
image Accusations of fraud and breach of contract are aimed at Human Head as well as at Bethesda and ZeniMax, the owners of the studio that sprung up over night after Human Head's closure.
  Video: The developers of Ghostrunner discuss the making a cyberpunk platformer
image Check out this conversation with the folks behind the upcoming cyberpunk platformer Ghostrunner.
  Ubisoft Connect announced as a 'refreshed' replacement for Uplay and Ubisoft Club
image Following in the footsteps of EA's rebranding of Origin, Assassin's Creed developer Ubisoft has announced that Uplay and Ubisoft Club are being dissolved into an entirely new tool: Ubisoft Connect.
4 Don't Miss: The designer is god--or the devil--in The Talos Principle
image The Talos Principle presents players with theological questions as well as puzzles. 'The Garden of Eden is a perfect fit for a story about creating a new intelligence,' says co-writer Jonas Kyratzes.
  Build beautiful creatures in Jonah Lobe's GDC Masterclass
image Improve your character art skills and learn how to make iconic creatures in this GDC Masterclass with artist Jonah Lobe!
  Devolver Digital acquires Serious Sam dev Croteam
image Devolver Digital has acquired Serious Sam and The Talos Principle dev Croteam, a joining of forces that Devolver says builds on years of collaboration between key members of both teams.
  Learn how Supergiant brought Hades' hand-painted characters to life
image Hades developer Supergiant Games has put together a video to showcase how it turned hand-painted character art into the full character models players see in-game.
  Data Deep Dive: Meteorfall: Krumit's Tale on Steam
image Want lots of real-world Steam data on Meteorfall: Krumit’s Tale, a deckbuilding roguelike title that recently launched out of Early Access. That's what we're giving you here!
  Devolver brings in head of licensing to put Fall Guys 'on the licensing map'
image Devolver Digital has named former Dunlop Sports licensing manager Fee Heyer as its new head of licensing.
  Alexandria Ocasio-Cortez is running an Among Us stream to drive voter turnout
image New York House Representative Alexandria Ocasio-Cortez is hosting a stream of Among Us to drive voter turnout.
  Get a job: Join Deep Silver Volition as a Narrative Designer
image Volition is searching for a talented narrative designer for the Saints Row franchise. The ideal candidate is adept at interactive writing and storytelling for AAA open world action games.
  Luna, Amazon's take on cloud-based gaming, launches in (limited) early access
image Amazon's freshly announced Luna service is now available in early access, though that doesn’t mean that the cloud-based game streaming service is open to the general public.
  Video: The origins of Starlink: Battle for Atlas
image In this 2018 GDC talk, Ubisoft's Matthew Rose share how a small team approached a mandate to innovate by employing game jam techniques and rapid prototyping to build Starlink: Battle for Atlas.
1 Don't Miss: Crafting Danganronpa to surprise players
image The series' writer/director Kazutaka Kodaka dives into his approach to game writing and development in this extensive new interview on the award-winning, cult-hit franchise.
  Ex-Blizzard devs land $4.7m for new studio Frost Giant
image A crew of former Blizzard developers have set up a new studio to develop real-time strategy games, and have landed $4.7 million in seed funding to get the effort off the ground.
  The Video Game History Foundation is working to save our source code
image The Video Game History Foundation (VGHF) wants to save our source code with a new initiative called the Video Game Source Project.

[Read More]

spacer
Join the Conversation
Share your thoughts, knowledge and ideas with the largest community of game developers in the world. If we like what we see, we'll promote your post on our home page.


  We need to talk about Steam & China
by Simon Carless
What's going on with Steam in China, and what's going to happen in the future? Take a trip though...
  Screen Space Reflections in Blightbound
by Joost van Dongen
SSR is a fun technique for creating detailed, dynamic reflections in games. This post shows how I...
  GAN-Supported Concept Art Workflows
by Max Schulz
We all love the fact that computers can execute annoying work for us. Work we already know how to do...
  Data Deep Dive: 'Meteorfall: Krumit's Tale' on Steam
by Simon Carless
Want lots of real-world Steam data (wishlists, actual revenue?) on Meteorfall: Krumit’s Tale, a...
  The Dark Side Of Ray-Traced Ambient Occlusion (RTAO)
by Ruben Torres Bonet
In this post, you will learn the Unity secrets behind Ray-Traced Ambient Occlusion (RTAO). Let’s...

[Read More]

arrowPress Releases
Pitching Your Game To A Publisher: Tips And Advice
image META Publishing's Andrey Sazhin offers up a guide to presenting your indie game to publishers, standing out from the crowd, and making a great impression.
Under The Looking Glass: Roguelites
image Arne Neumann discusses the ways in which Dead Cells and Enter the Gungeon incorporate roguelike mechanics in order to deliver unpredictable gameplay.
Postmortem: Eastshade
image Danny Weinbaum reflects on the development and reception of Eastshade, an open-world adventure game featuring a unique painting mechanic.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Ozone Music and Sound
Ozone Music and Sound Some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., Game Developers around the world, and Recording Artists, trust their Creative Audio to Ozone Music and Sound, you should too.
Motion Logic Studios LLC
Motion Logic Studios LLC Motion Logic Studios is a Los Angeles based company dedicated to providing high-end Art and Animation services to the video game industry.
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!

[View More]