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July 24, 2021
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1 Balancing art and production needs to create Valorant's cosmetics
image Riot's Preeti Khanolkar and Sean Marino shared how Riot Games produces the high-tier cosmetics driving revenue for Valorant at GDC 2021.
  Facebook relents, launches Instant Games hub as web app
image After numerous failures to launch its cloud gaming Instant Games portal on the iOS App Store, Facebook has launched web-only version of Instant Games.
5 Blog: Getting excellent voice acting into your indie game - Part 4
image The actors have auditioned and you've made hard choices. In this final part of my series, I go over the last steps for bringing voice acting into your game.
1 How the painful process of cutting ideas almost sank Sea of Solitude
image "Calculating the timeframe and the scope for development so poorly is what nearly caused the whole production to fail."
1 Using vorticles to simulate wind in Ghost of Tsushima
image "We're doing the most basic approximation of fluid dynamics by taking several height map samples out in front of each particle and giving it an upwards velocity in advance so they float over things nicely."
  Blog: A step-by-step guide to game localization
image Modern game developers understand that it's not enough just to create an awesome game -- you have to make it accessible to the broader public. That's where localization comes in.
4 Activision exec tells team that lawsuit is actually what's hurting company
image An internal e-mail to Activision Blizzard employees from executive Fran Townsend blames California’s lawsuit for damaging the company culture, rather than alleged incidents of sexual harassment.
  Get a job: Egosoft is hiring a Senior Game Programmer
image Egosoft, the creators of the popular X space simulation game series, are looking for an experienced Game Programmer.
  It’s the final day of GDC 2021. Let’s finish strong!
image It’s time to finish up GDC 2021 with a bang. Join us for the final day of this year’s all-digital conference!
  Blizzard president internally comments on 'troubling' harassment lawsuit
image An internal email from Blizzard president J. Allen Brack calls the actions described in the lawsuit unacceptable and tells employees that the company is taking those claims seriously.
  Sports Interactive is bringing women's football to Football Manager
image Football Manager developer Sports Interactive is bringing the women's game to the popular soccer simulator for the first time.
1 Report: Blizzard's misfiring Warcraft III remake was the result of cost-cutting and mismanagement
image "We have developers who have dealt with exhaustion, anxiety, depression and more for a year now. Many have lost trust in the team and this company."
  Epic Games acquires Sketchfab asset store, reduces platform fees to 12 percent
image Epic Games has acquired the Sketchfab asset store for an undisclosed fee, and has pledged to immediately lower platform fees to 12 percent.
  How Naughty Dog prototyped the interactive guitar in The Last of Us Part II
image "[We decided] the simplest affordance is probably going to be a wheel menu on the analog stick. That way the player can deflect in a corresponding direction without having them look down."
  Get a job: Legends of Learning is looking for a Senior Systems Designer
image The team at Legends of Learning is looking for a Senior Systems Designer to help build fun educational games.
  Eight tools for creating chilling horror from the maker of FAITH
image FAITH creator Mason Smith dropped by GDC 2021 with insights on how developers can scare the pants off players even when they’re only working with a handful of pixels.
  A taxonomy of Weenies: the landmarks that define Ghost of Tsushima
image Here's a breakdown of the different landmark types Sucker Punch used to make Ghost of Tsushima's virtual world compelling and navigable.
  Multiple Borderlands 3 developers depart Gearbox for indier pastures
image Several now-former Gearbox developers are getting in on one of the biggest trends of the 2020s: quitting triple-A to go indie.
  Unity acquires SpeedTree creator Interactive Data Visualization
image Unity has revealed its acquisition of Interactive Data Visualization, the company likely best known as the creator of SpeedTree.
  3DHaptics-maker Miraisens is now a member of the PS5's tools and middleware program
image Miraisens aims to help developers improve haptics without complicating workflows.
  Blog: Dynamic destruction in Radio Viscera
image This is an overview of all the elements which contribute to the dynamic damage system created for Radio Viscera.
  Make it a fabulous fourth day of GDC 2021
image The penultimate day of GDC 2021 is about to start! Here’s a few sessions to help you build out your schedule for today’s show.
  The Microsoft Game Development Kit is now available for free on GitHub
image Microsoft said it wants to "enable any creator, anywhere on the planet, to make games for our ecosystem."
  EA partners with LPGA to better represent women golfers in EA Sports PGA Tour
image EA is partnering with the Ladies Professional Golf Association to bring an "in-depth [and] authentic" representation of women's golf to EA Sports PGA Tour.
  Assassin's Creed art director Raphael Lacoste leaves Ubisoft for Haven Studios
image Lacoste worked on flagship Assassin's Creed titles including Revelations, Black Flag, Origins, and the latest entry in the franchise, Valhalla.

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  Verb Directions in Game Design
by Nathan Savant
A deep dive into how Magic The Gathering expresses character through game mechanics, and how those...
1 How will publishing agreements be affected by Steam Deck?
by Brandon Huffman
If a publishing agreement covers PC but doesn’t specify channels, is the ...
  Discovering your game's regional appeal, pre-launch?
by Simon Carless
What's the best way to see the regional breakdown of Steam interesting and wishlists before launch?...
  Dynamic destruction in Radio Viscera
by Owen Deery
This is an overview of all the elements which contribute to the dynamic damage system created for...
  Debating Difficulty in Game Design
by Josh Bycer
The debate over difficulty in videogames continues to rage, and for today's post, I want to try,...

[Read More]

arrowPress Releases
How To Pitch A Video Game
image Anshar Studios co-founder Lukasz Hacura presents a summary of his experience pitching video game concepts over the course of his career.
Designing Serial Strategy Games
image Kory Heath critically examines the gameplay structures and mechanics of serial strategy roguelikes, including FTL, Spelunky, and Slay the Spire.
Lessons Learned From Steam NextFest
image Laura Tallardy details the lessons her two-person team learned when developing and promoting a game for Steam's NextFest event.
ADIA
ADIA Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
DIGITAL SHOCK INC.
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Streamline Media Group
Streamline Media Group Streamline Media Group is more than just video games. We're a global technology and entertainment company with a drive to create and collaborate. We build the bridge between Entertainment, Technology and Production.

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