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12 Don't Miss: A look back at the history of Konami's Gradius
image Remember Gradius? Konami's stand-out 2D shooter franchise was released over 30 years ago, and Hardcore Gaming 101's Kurt Kalata takes us on a stroll through its releases.
  Explore 24 remarkable games at the GDC 2020 Indie Megabooth Showcase!
image GDC 2020 is happening next month, and today organizers share the full list of remarkable games that will be playable on the show floor as part of the ever-popular Indie MEGABOOTH Showcase!
  Steam's latest search features are straight from Steam Labs experiments
image Steam Labs is to thank for a handful of new features and options now headed to Steam's search tool.
  Adventure game trailblazer Roberta Williams to receive Pioneer Award at GDC 2020
image Organizers of the 20th Annual Game Developers Choice Awards will be honoring the trailblazing storyteller and game creator Roberta Williams with this year's Pioneer Award.
  Road to the IGF: Julian Palacios' Promesa
image Nuovo Award-nominated Promesa is an exploration of memories and dreams - of the connections we make with someone when we truly listen to them. 
  DeltaDNA and Earplay partner to bring analytics to voice-based games and apps
image DeltaDNA has partnered with interactive audio company Earplay to bring its analytics platform to voice-based games and apps on Amazon and Google devices. 
  Chat with Zachtronics' Matthew Burns about the making of Eliza at 4PM EST
image Chat with the lead developer of Eliza starting at 4PM EST on the GDC Twitch channel!
3 Blog: My full-time indie developer life - Year 3
image My name is Kevin Giguère and I am the founder and sole member of Dragon Slumber. 2019 was my third year as a full-time independent game developer, and I wanted to chronicle my experiences.
  Obituary: Konami Code creator Kazuhisa Hashimoto has passed away
image Kazuhisa Hashimoto, game programmer and creator of the famous Konami Code, has passed away at the age of 61.
  Xbox boss Phil Spencer: Game streaming won't hinder home consoles
image Xbox boss Phil Spencer doesn't think the emergence of game streaming platforms like the company's own Project xCloud will spell the end for home consoles.
  Blog: A critical analysis of The Outer Wilds
image No Code programmer Andrew Haining explores the nature of The Outer Wilds open world design in this critical analysis.
  Pathfinding for three playable characters simultaneously in Path of Giants
image Andrew Farrell with indie developer Journey Bound Games goes into detail about how his studio implemented pathfinding in their impressive debut game, Path of Giants.
  Get a job: Double Fine Productions is hiring a Multiplayer Programmer
image Double Fine has an immediate opening for a full time, permanent Multiplayer Network Programmer for its San Francisco development studio.
1 EA bans pro FIFA player from all EA games for threatening messages and behavior
image EA cited behavior that included post "abusive and threatening messages and videos about EA employees and competitive players" as reason for the upgraded ban.
  Facebook acquires Asgard's Wrath dev Sanzaru Games
image Facebook has acquired Asgard’s Wrath developer Sanzaru Games, brining the studio into its Oculus Studios brand.
  Two of Riot Games' next few projects are being developed with Unity
image Riot Games built the engine powering its flagship game League of Legends from scratch, but is turning to Unity for its next few titles.
8 Don't Miss: The Resident Evil 4 postmortem
image In this reprint from the October 2005 issue of Game Developer magazine, Resident Evil 4 developer Yoshiaki Hirabayashi writes about the overhauls and challenges which faced one of the franchise's most notable entries.
  ALT.CTRL.GDC Showcase: Geeky Panda Studios' Ready? Set. Haiya!
image Ready? Set. Haiya! has players striking a martial arts dummy in just the right places, attacking in rhythm-based combat to beat their opponents.
  Drew McCoy departs Apex Legends developer Respawn after 10 years
image Drew McCoy, one of Respawn's founding developers, has announced his departure from the studio.
  Road to the IGF: Ludopium's Vectronom
image Vectronom takes the player onto an ever-moving, puzzling dance floor, tasking them with navigating its shifting path to the beat of electronic tunes.
  Learn about the future of mental health in the game industry at GDC!
image Mental health in the game industry is a key concern, and at GDC 2020 next month Take This executive director Eve Crevoshay will show you how mental health advocacy can improve the industry for all!
3 New legal counsel seeking 'institutional reform' in Riot Games' discrimination lawsuit
image The long-running gender discrimination lawsuit against Riot Games looks set to continue after the plaintiffs involved hired a new legal counsel and withdrew their motion for a $10 million settlement. 
  Designing the offbeat comedy of Crows Crows Crows' Accounting +
image William Pugh, the game designer known for his work on The Stanley Parable and Accounting +, explains his approach to humor in games, and the importance of preserving the joy in ones' work.
  Get a job: Digital Extremes is hiring a FX Artist
image Digital Extremes is looking for an intermediate or senior FX artist to join its team in Ontario.
  Activision subpoenas Reddit in hopes of tracking down Call of Duty leaker
image Activision is taking legal aim at the online leakers circulating images and details of a rumored battle royale mode headed to Call of Duty: Modern Warfare.

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  Resolutiion: 9 Tips from our first Gamedev-Journey
by Guenther Beyer
Five years ago two German twins jumped into crafting their first video game without any kind of...
3 Year 3: My full time indie developer life
by Kevin Giguere
Hi, my name is Kevin Giguère and I am the founder and sole member of Dragon Slumber, a video game...
  Outer Wilds critical analysis
by Andrew Haining
A critical analysis of Outer Wilds open world design.
  How to Cut Your Content Update Times by 10x With PlayFab
by Ruben Torres Bonet
How would you cut these 5+ days you may spend to ship a new build with just updated game assets?...
  Video Game Deep Cuts: Your World Of Horror's Clockwork God
by Simon Carless
The latest highlights include a raft of new games to look at, from World Of Horror through Lair Of...

[Read More]

arrowPress Releases
Learning How To Make A 3D Model
image Jellygon's Oliver Smith recalls his recent experience making a 3D model, detailing the process from pre-production to final rigging.
Exploring Different Methods Of Interactive Storytelling
image Randen Banuelos examines the narrative structure of five popular games, comparing and contrasting their unique approaches to interactive storytelling.
Cultivating A Healthy Publisher / Developer Relationship
image Squeaky Wheel CEO Ryan Sumo outlines the qualities developers should look for in a publishing partner when drafting contracts and negotiating revenue splits.
Motion Logic Studios LLC
Motion Logic Studios LLC Motion Logic Studios is a Los Angeles based company dedicated to providing high-end Art and Animation services to the video game industry.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.

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