TikTok owner ByteDance has acquired the Chinese studio behind Red Alert Online
ByteDance has acquired
Red Alert Online developer C4games through its Nuverse subsidiary for an undisclosed fee.
Get a job: Join Infinity Ward as a Lead Tools Tester
In this role, you will maintain the stability of our proprietary toolset through leading a group of testers responsible for direct testing, monitoring tool development, and assisting engineers investigating defects.
CD Projekt CEO: Cyberpunk 2077 will successfully sell 'for years to come' once fixed
CD Projekt joint CEO Adam Kicinski is optimistic for the infamously buggy game's future, telling Reuters that abandoning the revitalization project simply isn't in the cards.
Don't Miss: The writing of BioWare's Dragon Age II
In this classic post-
Dragon Age II feature, Gamasutra chats with (then) lead writer David Gaider about the writing process, and how the team wanted to focus on the 'dark' part of 'dark heroic'.
Dive into the dialogue of Hades at GDC 2021
Supergiant Games' Darren Korb and Greg Kasavin will be discussing the development of
Hades' dialogue at the all-digital GDC 2021!
Capcom ends ransomware investigation, finds culprit gained access via old VPN device
Capcom has concluded its investigation into last year's cyber attack and confirmed that no more information has been compromised.
Blog: Using live biometric data to adapt a mood and enhance the player experience
This blog post will discuss the use of biometrics in the gaming industry. It will also discuss my research about: Enhancing the Player Experience Using Live Biometric Data to Adapt a Mood in a Virtual Reality Game Environment.
The Outriders approach to looter-shooter design
Even though loot was a "day one" part of
Outriders its creators explain why creating a loot system that worked closely with the players' skill tree took a long, long time.
Epic nets $1 billion in funding, including $200 million investment from Sony
Epic Games has secured $1 billion in funding to support its "long-term vision for the metaverse."
Total War developer Creative Assembly opens third UK studio
Total War maker Creative Assembly has opened its third studio in the UK as it continues to scale up.
Blog: When and how game designers should use 'headwinds'
Using headwinds at the early stage of your game's design can keep the game feeling close, allow players to catchup and keep players interested until the end. But they are quite subtle and are often conflated with catch-up mechanisms, caps and tailwinds.
Get a job: Tactic Studios is hiring a Senior Gameplay Programmer
A successful candidate will be a skilled and motivated game programmer able to write concise, logical, bug-free multiplayer game code in a modern 3D game engine.
GLAAD Awards honor both Tell Me Why and The Last of Us Part II for LGBTQ rep
This year's video game category in the GLAAD Media Awards ended in a tie between two of the ten nominated games.
Analysis: Apple vs. Epic - the key monopoly takeaways
We read all 700 pages of the 'Apple vs. Epic' lawsuit, so you didn't have to - here's some of the key takeaways for Epic's pitch against App Store monopoly.
Video: Creating fan-ready fiction in Monster Prom
In this 2021 GDC Showcase session, Beautiful Glitch's Julián Quijano discusses how fandoms and fan consumption work based on his experience making
Monster Prom.
Report: PlayStation 3 patches are vanishing for some users ahead of store closure
The patches for a number of PlayStation 3 titles have seemingly vanished ahead of the closure of the PlayStation 3 marketplace.
French court overturns unfair dismissal ruling for ex-Quantic Dream dev
Detroit: Become Human and
Heavy Rain developer Quantic Dream has issued a statement after the Paris Court of Appeals invalidated one unfair dismissal ruling.
The Epic Games Store is hemorrhaging cash to deliver exclusives and free games
Epic's bid to disrupt the digital distribution status quo with the Epic Games Store is costing the company hundreds of million of dollars each year.
Outriders devs offer an inside look at launch server issues, and the eventual fix
Outriders' launch was plagued by a significant amount of server woes but according to developers People Can Fly the actual source of those issues was a bit more complex.
Get a job: PlayStation is hiring a Sr. Director, UX Design
This person is a key member of the UX Design leadership team and is responsible for the design of signature PlayStation experiences on and off console.
Ubisoft hires ex-Uber HR director as new chief people officer
Ubisoft has brought on former Uber HR senior director Anika Grant to oversee its recruitment, talent management, and leadership development.
Blog: An essential guide to live ops - Part 3
A comprehensive guide to designing, planning, and implementing a winning live ops cadence for your game to maximize user engagement.
Don't Miss: Designing the Elusive Target system in IO Interactive's Hitman
"They would be tough because players would have one chance to get them right, and the whole dynamic around how you play the game should change."
Wargaming opens Lithuania studio to bolster 'distributed development model'
The office will become the home of Wargaming's mobile development studio MS-1 as it continues working on World of Tanks Blitz.
PlayStation boss joins Disability: IN campaign to drive disability inclusion
Sony Interactive Entertainment chief exec Jim Ryan has joined a coalition of CEOs advocating for the advancement of disability inclusion.