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November 20, 2019
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  Designing the drunken dialogue puzzles in Night School Studio's Afterparty
image Afterparty co-director Adam Hines of Night School Studio breaks down the design direction for the game's drunken dialogue puzzles.
  Obituary: Everquest designer and MMORPG vet Brad McQuaid
image The team at Pantheon: Rise of the Fallen developer Visionary Realms confirmed today that studio cofounder and MMORPG veteran Brad McQuaid passed away in the night.
  Get a job: Manticore Games is looking for a Backend Engineer
image We are looking for Backend Engineers at all levels to help revolutionize the way we create, play, and share gameplay experiences.
  Video: Game design insights from the GDC 2019 Failure Workshop
image In this set of talks from GDC 2019 set of talks, three modern game makers share real talk and lessons learned from some of their recent failures.
  Don't Miss: Inside the narrative design of Control, Remedy's least linear game
image In an effort to better understand the making of the game's striking narrative, Gamasutra chats with Remedy narrative designer Brooke Maggs about her work crafting Control's eerie setting.
  Blog: Designing interesting decisions in games (and when not to)
image Sid Meier once described games as "a series of interesting decisions". But how do you design interesting decisions in your game? And what are the pitfalls to avoid when trying to design them?
  Play through the first-ever GDC Narrative Wall Twine games, created by GDC attendees!
image GDC organizers are excited to publish three Twine games created from the contributions of GDC 2020 attendees to the inaugural GDC Narrative Wall, each telling a tale of love, loss, and adventure!
  Smash Bros, Death Stranding among GOTY nominees for The Game Awards 2019
image The folks behind The Game Awards have laid out the yearly show’s 2019 nominees, with games like Death Stranding and Control grabbing nominations across several categories, including as potential Game of the Year.
  Get key game design insights from Riot's Teamfight Tactics at GDC 2020!
image This summer League of Legends maker Riot Games added a mega-popular auto-battler mode to the game called Teamfight Tactics, and at GDC 2020 you'll have a chance to see how it was made!
  Net profit up 53.7% as Netmarble closes Q3
image Mobile game developer Netmarble has closed out the third quarter of its 2019-20 fiscal year with year-over-year gains in both revenue and net profit, with Korea and North America generating the most revenue this quarter.
  Viveport president Rikard Steiber is leaving HTC
image Viveport president and SVP of virtual reality, Rikard Steiber, is leaving HTC at the end of the year.
1 Blog: Understanding Agile game development - Part 1
image It is important for devs in all fields to grasp the Agile process so they can apply their concepts to whatever project they have at hand, better adapt to changes, and help projects to evolve.
  Mixed reality game streaming platform LIV secures $2.6 million in funding
image Mixed reality game streaming platform LIV has secured $2.6 million in Series A funding to expand its development team and integrate more third party studios.
  German government to continue $55 million game development fund
image The German government has approved plans to set aside €50 million ($55.4 million) in the federal budget for 2020 to promote game development in the country.
1 Blog: A guide to scrappy social media management
image Reduce, reuse, recycle! Oh, and also do the same to your social media content.
11 How players shop during a Steam sale: An in-depth analysis
image Steam sales drive game purchases. But what is happening on an individual buyer level? How can we make our games and store pages more appealing to increase purchases? I spent hours watching and interviewing players to find out.
  Valve is making a new VR Half-Life game
image Valve's Twitter account has revealed that the company is working on a new Half-Life video game.
  Amy Hennig joins up with Skydance to develop for 'emerging streaming platforms'
image Former Uncharted creative director and longtime game developer Amy Hennig has signed on with Skydance Interactive to build a new team alongside fellow EA ex-pat Julian Beak in San Francisco.
  Get a job: Insomniac Games is hiring a Lead Level Designer
image This position will lead the Level Design team in the operation of designing, developing, and polishing game levels including level geometry, enemy encounters, puzzles, and unique gameplay.
  Video: How Rockstar tackles environment design as spatial cinematography
image In this 2019 GDC session, Rockstar North's Miriam Bellard explores the concept of spatial cinematography in theory and practice using examples from GTA V Online DLC. 
  Finalists named in Google's annual Change the Game Design Challenge
image Google has picked five finalists from over 1,500 entries in its second annual Change the Game Design Challenge, a contest that aims to elevate and encourage teenage girls with game design aspirations.
5 Don't Miss: The secrets of great voice acting
image Gamasutra speaks to voice director, consultant and game industry veteran Khris Brown to better understand how high-quality voicework in games comes together from a developer perspective.
  Forge of Empires dev InnoGames surpasses $1 billion revenue
image The Germany-based browser and mobile game developer InnoGames has generated over $1 billion in lifetime revenue since the studio was set up 12 years ago.
  Logitech has made an expansive accessory kit for the Xbox Adaptive Controller
image Logitech has created a new 'Adaptive Gaming Kit' to help make the Xbox Adaptive Controller even more accessible.
  Oculus Link launches in beta, opening Rift games up to Quest owners
image Oculus Link, the program Oculus announced earlier in the year to make Rift games playable on the inside-out Oculus Quest headset, has launched into open beta.

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  DreamHack Atlanta 2019 - Neko Ghost, Jump! Showcase Postmortem
by Victor Burgos
We talk in-depth about our experience showcasing Neko Ghost, Jump! for the first time at a...
11 How players shop during a Steam sale
by Chris Zukowski
Steam sales drive game purchases. Obviously. But what is happening on an individual buyer level? How...
  Designing Interesting Decisions in Games (And When Not To)
by Caleb Compton
Sid Meier once described games as "a series of interesting decisions". But how do you design...
1 Agile Game Development, Part 1: The Conception of an Idea and the Traditional Model
by Bruno Poli
It is important for developers of all fields, be they engineers or artists, to have a grasp on the...
1 Kliuless #58: Tencent Eyes the West's Console Market
by Kenneth Liu
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

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arrowPress Releases
Interaction Density In Contemporary Games
image Arne Neumann discusses the creative possibilities presented by interaction density, and explains how giving players meaningful choices can enrich your game's world.
Selling Your Story: From Elevator Pitches To Prototypes
image Gregory Pellechi details effective techniques for selling your game's story to your team, including tips for making appealing elevator pitches.
Functions Of Sound In Games
image Unlock Audio's Elliot Callighan outlines many functions that audio can serve in game design, giving you additional methods of guiding and immersing your players.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.

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