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Press Releases
  Neonlights, laughs and love - Arcade Spirits releases February 12th on SteamNeonlights, laughs and love - Arcade Spirits releases February 12th on Steam
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12/12/2018
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

PQube (London, UK) December 12th, 2018 – PQube and developer Fiction Factory Games are pausing the synthwave tunes for a moment to reveal the release date of Arcade Spirits. The romantic visual novel full of refreshing humor, retro goodness and wholesome moments comes to Steam on February 12th, 2019

 

Check out the new trailer: https://youtu.be/bVHQdYXonVY 

 

For everyone that doesn't want to wait for the full release, a free demo of the game is available on Steam right now: https://store.steampowered.com/app/910630/Arcade_Spirits/ 

Love

 

Set in 20XX, your story follows an alternate timeline where the 1983 video game crash never occurred and you start a new job at the popular arcade Funplex! Will you find the romance you're seeking?

 

Genuineness

 

Forget about constraints when creating and playing your character. Be who you want to be by customising everything from pronoun and hair style to skin tone and eye colour!

Beats

 

Catch yourself nodding your head along to the unique synthwave soundtrack that sets the perfect mood to lose yourself in the neon-lights of Arcade Spirits!

Tales

 

Everything you choose in Arcade Spirits will have an effect on the future of your Arcade. Work hard and build any relationship you desire with a total of seven voiced, romanceable characters!

Check out #ArcadeSpirits or @ArcadeSpiritsVN on social media and the official website: www.arcadespirits.com

For more information and the latest news, follow us on Twitter, Facebook, Twitch and Instagram or check out our homepage: http://pqube.co.uk/

About Fiction Factory Games

A partnership between Stefan Gagne and Aenne Schumann, is dedicated to developing narrative adventure games. Arcade Spirits is their first release. Stefan Gagne has published several novels including City of Angles and anachronauts, and has developed award-winning modules for Neverwinter Nights including Penultima, elegia eternum, and the HeX coda. He also worked on the 7Seas Fishing Game, a successful casual game in Second Life. Aenne Schumann is a veteran of indie game journalism including press2reset, podcasts, and various panels. She also has worked on the narrative and dialogue writing of Ray's the Dead and participated in game jams to make The Third EyeTM, and Space Cat Boyfriend. They are currently working with collaborators including artists Molly Nemecek and Taylor Rose, and musician Greg Mirles.

 

About PQube

PQube is a publisher, distributor and service provider for the interactive entertainment industry with a global reach through UK, Europe, Middle East, Australia and North and South America from its offices in Letchworth, Paris, Bristol and Bawtry. PQube is a licensed publisher for Sony, Microsoft and Nintendo platforms and publishes and distributes games on PlayStation 4, PlayStation Vita, Xbox One, 3DS, iOS, Android, PC and digital download. PQube has established a track record of success with major franchises including:- BlazBlue, GuiltyGear, WRC, MotoGP, Ride, MXGP, Arcana Heart, Harvest Moon, Senran Kagura and Steins;Gate. PQube also creates and distributes hardware, consoles and technology including Sega MegaDrive, Atari Flashback, BlazeTab and BlazeGear. PQube also provides a full range of creative, design, web, marketing, PR, development and e-commerce and fulfilment solutions. We thank all our partners and acknowledge all game names, brands and trademarks as properties of their respective owners. www.pqube.co.uk