Grimmwood update introduces Trading Cards, Steam Achievements, many new items and much more
We're happy to announce that the developers of Grimmwood launched a big update tonight, bringing various improvements to their game. Trading Card and Achievement hunters will be glad to hear that both are now implemented as well.
The greatly improved game is now discounted by 50% for a few days. You can also get the Grimmwood Supporter Pack including the soundtrack and digital artbook.
In addition to trading cards and Steam achievements, the update will give access to a wide range of new epic, rare and normal items and herbs, as well as new traits. A new performance bonus system will award the players for their ingenuity and effectiveness. The map navigation and exploration are made even easier with the Global Map filters. The icing on the cake though is the Extended Follow Mode allowing a single online player to control up to 4 offline players. Last but not least, Grimmwood is now localized in 3 additional languages – Russian, Chinese and Ukrainian.
For a more detailled list of all improvements plese read the official patch log. Additionally, there will be a new explanatory stream with the developers themselves tonight at 11pm CET (3pm PST), directly on Grimmwood's Steam Page. Also, feel free to chat with other players and the devs on the official Discord Channel.
You’re in a village in an ageless, mystical forest, together with up to 40 other strangers all of which are real, live players. Together you need to defend your village against the merciless monster hordes who unleash their wrath against your shelter every night. Use the daytime wisely to explore, gather resources, upgrade and repair. But to be able to do all that you have to eat, drink and rest, because every action in the game takes its toll on your stamina and sanity.
Every night monsters attack your village. Use the daytime and your stamina points to explore the procedurally generated forest, find weapons and useful items, collect food and resources to upgrade and forficate the village. Share tasks and decisions with the other players and work together, because night by night the monsters attacks will become more fierce… And the village must survive at all costs!
The world of Grimmwood is engulfed by a nameless 16th century war raging across the continent. The Villagers are common folk, refugees from the big cities who seek sanctuary in the depths of the ageless Forest. Many of them have lost their loved ones and all their belongings… everything but their will to live and see another day.
The village which the survivors have discovered deep in the Great Forest seems a lot older – probably even with by centuries. It is destitute of any signs of life – nothing to even hint on what might have happened to its former inhabitants.
The Great Forest is old and vast. There are things here never seen by any man… who lived to tell the tale. The villagers are not wanted here – they only disturb the natural order of things in this dark and secluded part of the world.
The Mystical Forces
A lot of things that happen in the Great Forest go beyond anything the villagers have ever experienced or have the capacity for understanding. Resurrection, mystical artifacts, herbs and potions with amazing effects on the human body – there’s a lot to be discovered, examined… and probably feared.
Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices and PC, and was awarded as "Best Publisher" at the German Developers Awards in 2012, 2013 and 2017. With over 80 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at www.headupgames.com.
About Big Moustache Games
Big Moustache Games is a small independent studio, situated in the capital of Bulgaria, Sofia. Making games is what most of us have done, or wanted to do for the better part of their lives. So for us – it’s a mission! A mission to save a dying breed, the true gamer. Because the games could be and should be much more than what they are today. And the true gamer deserves nothing less. More information can be found at www.bigmoustachegames.com.
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