Solarix Kickstarter Update
So, we have been getting a lot of feedback about our KickStarter campaign with a question that baffled us slightly – “Why are you asking for such a low amount?”
We are asking for a minimum of £10.000 to finish the project because that is what we need to finish the project in its current form (not the planned stretch goals).
Solarix has been in development for the last 3 years with zero budget, and our ambitious team have been working very hard and continue to do so. All of us are passionate about Solarix, and everyone is working at their maximum.
For us to continue to improve the game we have only requested the bare minimum we feel is needed. For £10,000, which is roughly around $17,000, we will record voices and pay our wonderful cast of voice-over actors, revamp almost all of our animations and re-design most of our sounds.
We have already programmed our AI, Weapons, Game Play Elements, HUD, UI Interface, Saving & Loading and Game-Play scripting, Inventory Management and Objectives.
We have several different types of Enemies and Monsters, a variety of weapons and hacking tools, and rich content. As of right now, all of this works but could use some balancing. With extra funds within the studio (hopefully from this pledge) we can do this.
The team believes in the project, as do our publisher KISS Ltd. The game has already been approved for Steam and we expect to release through other vendors such as GamersGate and Greenman Gaming.
Thanks for taking the time to check out our Kickstarter, and thanks to everyone who has pledged thus far. If you have any questions, we’d love to hear from you!