[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
The action-packed online game from Berlin-based developer
GameArt Studio is currently in the closed beta phase and so there
are updates and bugfixes on a weekly basis.
The highlight of today's update is the new track. The pilots can
look forward to races with little wall contact as the race track is
Skilled players may avoid crashes with the track borders
altogether. However, there are so-called slowing lanes on both
sides of the track. These do not cause energy loss when driving
over them, but will slow the racer down.
Many more surprises await you on the new track, like a gigantic
quarter pipe with an energy restoration lane at the outer edge and
numerous chicanes that will put your skills to the test.
The new track is available from
Tier 1 to Tier 5.
The Quantum Rush team is eager to see how you like the new track
and they are looking forward to your feedback.
Hint: In order to have more testers online at the
same time, please try to log in between 19:00 and 21:00 CET!
Today's patch also includes changes to the existing tracks and
The Canyon track received more pickups and boosters pads while
booster pads and pick-ups in the Coastal and Airport tracks were
distributed in a more balanced way.
It is also not possible anymore to use weapons and pick-ups
after completing the last lap.
Because many engines now have a better energy refill rate, the
refill rate of the energy lanes has been reduced to 90%.
You can look up all changes on the official Quantum Rush