GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
April 23, 2014
 
The Power of Showing Your Work
 
PR monitoring - March 2014
 
iOS vs. Google Play Sales, Early 2014 Edition [1]
 
Designing "The Mating Game" in Hero Generations
 
Gamification Design vs Game Design
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
April 23, 2014
 
Square Enix Co., Ltd.
Programmers
 
SOAR Inc.
Game Designer/Narrative Writer
 
Treyarch / Activision
Associate Producer - Treyarch
 
Treyarch / Activision
Production Coordinator (temporary) - Treyarch
 
Vicarious Visions / Activision
Software Engineer-Vicarious Visions
 
Sledgehammer Games / Activision
Desktop Support Technician, Temporary - Sledgehammer Games
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  Marmalade Brings Hit Mobile Games to Windows Phone 8
  Share on Twitter Share on Facebook RSS
 
 
03/29/2013
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

LONDON, UK and SUNNYVALE, CA, USA – 28 March 2013: Marmalade - the award-winning cross-platform development tool – today announces the launch of the first games for Windows Phone 8 created using the Marmalade SDK: 6th Planet and Propel Man .

Drawing on Marmalade’s recently-announced support for Windows Phone 8 and using the latest beta released on 25 March, both games have been ported and deployed in-house by the developers and are available now for download from the Windows Phone Store.

6th Planet, from Belgian developers Monkube, tells the story of a near future where the planet Saturn suddenly changes into a possible place for humans to live. To find out what is going on a monkey is sent into space, setting up 50 levels of physics-based action in the style of classic ‘Lunar Lander’ arcade games. The story is told through 188 stunning comic book panels scattered between the levels and follows a series of events that will determine mankind’s future.

Propel Man, from Spiel Inc. with offices in New York and Mumbai, India, sees the titular hero fired out of a catapult, navigating obstacles and using his trusty jetpack to grab some air. Players must choose their launch angle, collect power-ups and keep an eye on their parachute ready to make a smooth landing. Realistic physics bring players close to the action while upgrades offer new equipment and bigger, better catapults to fly even further. Simple, responsive controls and tactical gameplay will keep players of all ages coming back for more.

Mohit Sureka, Founder and CEO of Spiel Studios: “Windows Phone 8 platform will become a natural progression for all developers in the coming times who would like to see their games reach a wide and global audience. It was pretty easy to port the game using Marmalade and the support we received was very good. Since our code base is the same across all platforms it will be easier to update future releases at the same time.”

Sven Van de Perre, Managing & Creative Director, Monkube: “Marmalade is an easy tool to work with and it has a very good performance engine. All of our work developing 6th Planet for Windows Phone 8 was done in a matter of days and we are very happy with the way our game looks running on these devices.”

6th Planet from Monkube is available for download here: http://www.windowsphone.com/s?appid=2963f823-3bc4-4d48-9371-fa60ab0d6749

Propel Man from Spiel Games is available for download here http://www.windowsphone.com/s?appid=697bfc9b-0b59-4587-aba6-292602a28465

Propel Man and 6th Planet will be playable on Windows Phone 8 devices at GDC San Francisco from 27-29 March 2013. To see these exciting games running on Windows Phone 8 devices, please visit the Microsoft Lobby Bar or the Marmalade stand #941, both located in the South Hall of the Moscone Center.

About Marmalade

Marmalade is a software development tool that allows developers to spread their apps to a wide range of devices. Our powerful and versatile SDK allows a single codebase to be deployed to multiple operating systems in a few clicks, saving time and money while maximising potential audience across a wide range of platforms. Marmalade’s flexible approach to development gives creators the chance to focus on user experience rather than device compatibility. Working in native (C++), RAD (Lua) or hybrid (HTML5) code, Marmalade allows rapid deployment and testing on iOS, Android, BlackBerry, Roku, Windows Phone, Windows and Mac desktop PCs, as well as selected Smart TVs and set-top boxes.

Marmalade used by top studios worldwide and has enabled development of major hits including Draw Something, Plants vs. Zombies and Tap Paradise Cove, as well as mobile entries in the Call of Duty, Need for Speed and Pro Evolution Soccer series.

The versatility of the Marmalade SDK extends far beyond games. Mobile apps developed with Marmalade can take advantage of a wide range of device-specific features including geo-location, notifications, social media integration, motion controls, camera functionality and much more. Our wide range of technology partners allows Marmalade apps to work directly with middleware providers including InMobi, Playhaven, Virtual Piggy, PlayJam and many more.

Based in London, UK and Silicon Valley, USA, Marmalade is backed by investors including ARM Holdings (LSE: ARM, NASDAQ: ARMH)

madewithmarmalade.com | Twitter: @marmaladeapps | Facebook: Marmalade

 

 
   
   
UBM Tech