[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Seoul, South Korea, Mar. 22th. 2013 - Korean indie
team Turtle Cream will attend 11th annual Experimental Gameplay
Sessions to speech at GDC.
'6180 the moon' is very unique platformer. The top and
bottom of the screen are connected so that you can jump over the
screen and come out of the bottom, and vice versa. Plus it has
astonishing ambient style soundtrack, which every gamer will adore.
That's why it's picked by Experimental Gameplay Workshop.
This session will be held at Friday, March 29 at 2:30 PM in Room
2014 of the San Francisco Moscone Center's West Hall. It will
showcase an eclectic mix of unusual game prototypes that defy
convention and explore new ideas and genres.
'6180 the moon' is available for Desura & Humble Store
(Direct Purchase). Price is 3.99$ for game only edition, 5.99$ for
game + soundtrack edition. It debuted with 'Indie Royale Debut
Bundle', which 7,000 passionate gamers gladly paid. Now it's your
turn to check how good it is.
- For review copies, please contact
firstname.lastname@example.org Humble Store keys are
available upon request.
- For reservation to meet Sun Park at GDC, please send
mention to @turtlecream at Twitter.
- For more information about this session, please check this link
* About Game
'6180 the moon' is a platformer game with a unique mechanic. It
offers a fresh, unseen game play style by connecting the top and
bottom of the screen. This allows in a mechanic with delightfully
long jumps and no fear of "slipping" to death. In addition to
the unique gameplay, '6180 the moon' delivers a unique storyline.
The Sun has gone. The Moon sets off on a journey to find the Sun.
Along the journey will be hazardous courses and deep realizations.
'6180 the moon' is 2nd. commercial game by Turtle Cream. Their
1st. commercial game was Sweetest Platformer, 'Sugar Cube:
Bittersweet Factory' at Steam.
* Critic's quote
A very Pretty thing - Rock, Paper Shotgun
Simple yet fun style of Gameplay - Indiegame HQ
* More information
- 6180 the Moon
1 page summary (Screenshot, Video) :
Steam Greenlight :
Launch Trailer (Youtube) :
PR contact (Interview, Review copies, etc.) :
email@example.com (Pig-Min Agency)
About Turtle Cream:
"Tuttle Cream" started career as students of the Sogang Univ.
Game education center in Korea. From 2011, they became independent
studio. Their 1st. freeware 'Cut & Paste' got several positive
feedbacks, 2nd. freeware 'Sugar Cube' won IGF 2010 China Best Game.
1st. commercial game 'Sugar Cube: Bittersweet Factory' is available
at Steam. '6180 the Moon' is their 2nd. commercial game, which is
picked by 11th annual Experimental Gameplay Workshop.
About Pig-Min Agency:
Pig-Min started as Indie Game blog for Korean at 2006. Pig-Min
Agency started to support Korean Indie Games from 2009. It handles
2 teams, Arcshock('Sand castle - Prelude : The Faded Memories') and
Turtle Cream('Sugar Cube: the Bittersweet Factory'). It also do
promotion for 'Analogue: A Hate Story' Korean language version for