[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
FOR IMMEDIATE RELEASE
Curve lends its expertise to indie developers to port titles to
Sony platforms
Reveals collaboration with Thomas Was Alone creator and other
partners soon to be announced
London, UK – 07/03/2013: London-based
development studio Curve announced its expansion into indie
publishing today, shortly after it was revealed that it had been
developing Mike Bithell’s BAFTA-winning platform game Thomas
Was Alone for PlayStation 3 and PlayStation Vita.
Curve has achieved incredible success from self-publishing
several of its own titles, including action platformer Explodemon
on PSN and stealth puzzler Stealth Bastard Deluxe on PC. Now it is
drawing on its industry knowledge and technical resources to
consolidate its position as a leading independent publisher.
In addition to Thomas Was Alone creator Mike Bithell, Curve has
been collaborating with several other talented game creators to
bring some of 2012’s best indie titles to Sony consoles. As
well as giving console audiences the chance to experience some of
the best games the indie scene has to offer, Curve is also eager to
free up indie devs’ time to enable them to focus on new
projects.
Speaking about Curve’s new venture, Managing Director
Jason Perkins said “Curve has been self-publishing its own
titles for some time now, and we’ve decided to apply that
expertise to publishing indie games that otherwise might not find
their way to consoles. We feel it’s the next logical step for
Curve in a constantly changing market where it’s not always
possible to rely on development alone.”
Curve’s Design Director Jonathan Biddle commented
“As seasoned developers ourselves, we’re sympathetic to
the challenges faced by independent game creators. We believe that
our experience and resources put us in an ideal position to bring
more exemplary indie games to the console market.”
Technical Director Richie Turner added “Our world-class
development capacity gives us a strategic advantage over most other
publishers. Our team can port games at a low cost without the need
to involve third parties.”
Curve is interested to hear from game creators who want to see
their work reach new players on console platforms.
Curve’s directors will be attending GDC in San
Francisco this month, where they are keen to meet with potential
collaborators.
About Curve
Curve is an independent video games developer and publisher
based in London, UK. Founded in 2005, Curve has worked with many
highly respected partners, including Nintendo, Sony, Disney and
Relentless Software. It currently has an unannounced original
project in development, and is also porting several independent PC
titles to PlayStation 3 and PlayStation Vita.
For more information about Curve, please contact:
Claire Gregg
Tel: 020 7566 0095
Email:
pr@curve-studios.com
www.curve-studios.com
|