[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
FOR IMMEDIATE RELEASE
SEATTLE, WA (January 30, 2013) – Indie
developer 17-BIT today announced that
Skulls of the Shogun is now available worldwide for Xbox
360, Windows 8 PC, Microsoft Surface, and Windows Phone.
The Xbox 360 version is now available for 1200 Microsoft Points
in the Xbox Live Marketplace, and for a limited time will debut at
a discounted price for Windows 8 PC, Microsoft Surface, and Windows
Phone. The Windows 8 and Windows Surface version are now $9.99
(normally $14.99) in the Microsoft Store, and the Windows Phone
version is $4.99 (normally $6.99) in the Windows Phone
Skulls of the Shogun is an invigorating cocktail of
1960’s-flavored sorcery and strategy. Washed up on the shores
of the afterlife, players meet and join forces with vibrant
ghost-samurai warriors, magical animal-monks, and mustachioed
samurai generals on the way to capture the Skulls of the Shogun in
a 15-hour single-player campaign.
Skulls of the Shogun also features up to four-player local
and online multiplayer battles.
Also, for the first time ever, players will be able to challenge
their friends, fight their way through online multiplayer battles,
and even take their single-player campaign on the road
asynchronously — whether they’re playing on Xbox 360,
Windows 8, Surface, or Windows Phone. Called
Skulls Anywhere, this cross-platform gameplay has never
been done before on Microsoft platforms and is available on all
four launch platforms!
“After three and a half years,
Skulls of the Shogun is has been released into the
wild!” says 17-BIT Founder and CEO, Jake Kazdal.
“We’re ecstatic we could bring
Skulls to all four of Microsoft’s platforms, and
bring them all together with cross-platform functionality. We
appreciate the excitement and patience by all the
Skulls of the Shogun fans, and we here at 17-BIT believe
the wait will be well worth it.”
Skulls of the Shogun will be localized in English, French,
Italian, German, Spanish, Korean, Japanese, Brazilian Portuguese,
17-BIT is a Seattle-based boutique independent video game
developer specializing in revitalizing classic genres with
cutting-edge gaming experiences. Founded in 2009 by game industry
veteran Jake Kazdal, 17-BIT aims to deliver iconoclastic games that
challenge the expectations of 2D gaming. With bold, eye-catching
art and broad audience appeal, 17-BIT creates fresh game
experiences that hearken back to the 16-bit era of consoles, but
with the power and high definition of modern hardware.
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