| Nick Kinsman |
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Well, they're certainly loading up on little gimmicks. I'm not against the Wii U (except in name), but I'm not enthused at all until we start to see some of these gimmicks actually doing something. The potential is there ... here's hoping they pull it out.
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| Rey Samonte |
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I've skipped the Wii entirely. I'm still on one side of the fence wondering if it's even worth trying to climb over. I would love to see more games but for now, none of these features excites me a whole lot.
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| R Hawley |
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My kids just want Mario Kart and Animal Crossing for goodness sake.
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| A W |
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It starts...
1) one post with gimmick in it. check 2) one post about not being excited. check 3) one post about kids system. check 4) one post about dusting it off after using it as a paper weight... pending... There is probably going to be a treasure trove of new stuff coming out as the Wii U gets closer to E3 presentations. Its better they release this info early so developers can begin to think of and make uses of this tech. One thing developers complained about (among the many things they could find to justify not supporting the Wii with house AAA titles) was that Nintendo seemed to be tight about what they where planning to do, ultimately giving them a first out of the gate implementation of their tech, while every one else is left scratching their heads as to how to best use the tool they had no idea was coming. Hopefully small announcements like this one will convince other development companies that Nintendo is turning a corner and allowing some of the tech to slip in to developers hands, so that they can produce things along side of Nintendo own game developers, and not have to feel like they get sloppy seconds (for lack of better terminology.) |
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| R Hawley |
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The WiFit board needs dusting off, it's currently being used as a door-stop (no lie). Does that qualify?
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| Chris Hendricks |
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As a development platform, I'm excited about the Wii U... but I won't be convinced that it will actually be purchased by customers until they figure out how to connect two Wii U controllers to the same machine at the same time. That's the announcement I'm waiting for.
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| Joseph Arcidiacono |
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Correct me if I'm wrong, but NFC technology doesn't sound cheap. It has great potential, but how will Nintendo keep the Wii U price low enough to compete with Sony and Microsoft consoles?
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| Christopher Corbett |
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I tried really hard to like the Wii; and for a short while I enjoyed it. With motion tech now in PS3 and 360, likely price drops for those consoles this year, and strong dev support for them both...the next Nintendo console has a steep uphill battle in front of it. Even if the NFC tech is inexpensive the console itself doesn't seem to be different enough to drive a successful launch like the Wii was. Nintendo may be moving too soon and would have been better off driving stronger development for for the Wii. As it stands they've cultivated a large user base that may now be ready to switch to Sony and MS this year; if they haven't already been trending that way.
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| Mikhail Mukin |
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As to "big" consoles Nintendo was finding a way to compete with MS/Sony by using a "generation old" (and so - cheap) HW. It was interesting to see it actually work (from busynes point of view) but as a developer - I somehow managed to avoid GC/Wii and I'm glad I did. Trying to downport games is usually not much fun.
Looks like Nintendo continues the approach of "no direct HW specs comparison". I don't see what I could possbly do with things like NFC that would be fun for myself... but there are a lot of people who buy toy models and dance pads and other things (I would assume - especially in Japan) - so this might just work again for Nintendo. |
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| wes bogdan |
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Everyone remembers sega's DEATHSPRIAL as it left hardware for software.
Nintendo seems to be entering into it's own deathsprial-FIRST OUT FIRST OUT OF DATE RINSE REPEATE . Wii was underpowered next to ps3,360 but still sold unfortunatlly that meant it would rush the next gen and by ps4 they might need to Rush out another replacementbeing that WIi U is suposedly only 20% more powerful than a 360....the only question left would be who gets nintendo-Apple,ms or Sony!!! |
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| Mike Reddy |
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If they made the slate (the super controller) an intelligent board with modifiable image as board space - like MS surface - then could dispense with the TV that would be interesting. Sort of (trans)portable gaming, rather than handheld per se, and the base could communicate with multiple slates I think there'd be more scope for "toys as games" and vice versa. Not too keen on current slate design
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| wes bogdan |
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Here's a killer app that only Wii U could do play ds/3ds games on a combo HDTV /tabletpad which means you could buy a ds / 3ds game and play it without the ds/3ds which would open up an even bigger launch lineup of games.
Another problem,for myself and anyone who thanked nintendo for lefty support, is without a resistance 1 or 2 full customization (r3 didn't let you modify the d-pad so lacks full customization) I SIMPLY CAN'T PLAY DUAL ANALOG WITHOUT MY OWN PERSONALLY DESIGNED SCHEME...which i already use on 360,ps3 Without a Master Control Profile or M.C.P on 720,ps4 and Wii U or even Vita ,3ds circle pad pro are all no better than paperweights as i only have trouble with 2 analog sticks whereas i can play 2d(smash tv types still need southpaw),2.5d or single analog 3D but in a post play,create n share world we still CAN'T CREATE our own control schemes-thisis where M.C.P comes in as part of your next gen profile set it up as needed,save it and ALL GAMES are slave to it so no need to change schemes in each game-heck games could simply offer default and if you needed anything different set it up once file n forget then get on with what matters GAMING!! |
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