Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 16, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Super Meat Boy  sells 1 million copies

Super Meat Boy sells 1 million copies

January 3, 2012 | By Eric Caoili




Newsbrief: Team Meat revealed that its 2D platformer Super Meat Boy has sold over 1 million copies across several platforms since releasing for Xbox Live Arcade in October 2010.

Developed by a two-man team, the game also released to Windows shortly after its XBLA debut, and received a Mac port in November 2011. Though its WiiWare edition is cancelled, a Super Meat Boy port for Linux is also in the works.

The indie game, which was nominated for the Independent Games Festival's Grand Prize and Audio categories in 2011, initially released as a download-only game, but its success prompted retail editions in Russia and North America.

Super Meat Boy for PC has benefited from its inclusion in various high-profile sales, including promotions on Valve's Steam platform and pay-what-you-want indie/charity gaming campaign Humble Indie Bundle -- the latter selling over 435,000 bundles.


Related Jobs

Outfit7 (Bcn Srl subsidiary)
Outfit7 (Bcn Srl subsidiary) — Barcelona, Spain
[10.16.18]

Senior Game Developer
innogames
innogames — Hamburg, Germany
[10.16.18]

Senior Product Manager for a New Mobile Strategy MMO
Experius
Experius — Culver City, California, United States
[10.15.18]

Unreal 4 Environment Artist
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[10.15.18]

Studio Programming Director









Loading Comments

loader image