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Epic: ' Minecraft  Was An Inspiration' For  Fortnite
Epic: 'Minecraft Was An Inspiration' For Fortnite
December 12, 2011 | By Mike Rose

December 12, 2011 | By Mike Rose
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    4 comments
More: Console/PC, Indie, Business/Marketing



Having revealed its next upcoming title Fortnite yesterday, Epic Games said that indie phenomenon Minecraft was an inspiration for the concept.

The latest game from the Gears of War studio will see players building strongholds to defend themselves against nasty creatures that come out at night -- a concept that shares similarities with the aforementioned behemoth Mojang title.

Lee Perry, lead designer at Epic Games, confirmed via Twitter that the team is indeed taking inspiration from Minecraft.

"I see lots of questions asking if Fortnite is freeform construction. It is. It's not scripted or just boarding up existing structures," explained Perry.

When asked if the game will play like Minecraft, Perry replied, "Minecraft was an inspiration for sure."

However, he noted that there will be differences. "Minecraft let's you build anything," he explained. "We are focusing on constructing 'buildings' specifically."

Regarding Minecraft developer Markus 'Notch' Persson, Perry added, "I thank him every day."


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Comments


Luis Guimaraes
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For what it sounds, Fortnite is also the next step of the Horde Mode.

Bart Stewart
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Bearing in mind that this is still just an announcement, it's good to see games that are inspired by aspects of Minecraft, rather than knockoffs.



I do find it fascinating to see the parts of Minecraft that people choose to iterate on. For me, the heart of Minecraft is its openendedness -- there's no developer telling me where I can and can't go, or what I can and can't build. Games like Stalker and (to a lesser extent) Skyrim also are designed to minimize the "no, you have to do this now" designer-as-nanny attitude found in games lately... and commercial and critical results suggest I'm not the only one who appreciates alternatives to a highly-directed gameplay experience.



So it's interesting to see Epic choosing to build a game not around player freedom (since construction will be constrained), but instead around the "survive the night" experience of the early non-Peaceful-mode Minecraft game. That's definitely a memorable experience! There's certainly nothing wrong with trying to capture it, so effectively rendered by Minecraft, in a new game.



But is it really the key element of the Minecraft experience, the thing that is most responsible for why so many people try Minecraft and keep coming back to it? I think it's great to see games like Fortnite because they'll help answer that question.

Travis LeBlanc
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Strongholds to defend themselves? That sounds just like Horde Mode in Gears of War 3.

Travis LeBlanc
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Strongholds to defend themselves? That sounds just like Horde Mode in Gears of War 3.


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