My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 24, 2013
 
Want To Help Stop Youth Cyberbullying? Let Your Kids Raid More.
 
We're Indie, we like Microsoft. Too Controversial? [7]
 
The Procession of Progression in Game Design [1]
 
Xbox One: a flawed plan, well executed [12]
 
Letting the Player Find the Fun [2]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 24, 2013
 
Social Point
Senior Game Developer
 
Treyarch / Activision
Senior Environment Artist
 
Trendy Entertainment
Gameplay Producer
 
Sony Computer Entertainment America - Santa Monica
Senior Staff Programmer
 
Sony Computer Entertainment America - Santa Monica
Sr Game Designer
 
Trendy Entertainment
Technical Producer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 24, 2013
 
NEWS ALERT – G5
Sale: 18 Games on a
Huge...
 
Vertigo teams up with you
to create World of...
 
Special MacGamestore
Bundle Offer Starts Today
 
International rugby star
Sean O’Brien...
 
Chillingo Partners with
Ninja Theory Ltd. to...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
Following  Hitman , IO Interactive Sets Sights On New IP
Following Hitman, IO Interactive Sets Sights On New IP Exclusive
 

November 30, 2011   |   By Leigh Alexander

Comments Post A Comment

More: Console/PC, Exclusive, Programming, Design, Business/Marketing





Danish developer IO Interactive will release Hitman: Absolution in 2012, and then begin collaborating with Square Enix's just-announced Montreal studio on another entry in the franchise -- but that's not all.

With two studios on Hitman, IO has the opportunity to create a new IP, and studio head Niels Jorgensen tells Gamasutra that's exactly what the team will do. In a new interview, to be published in full on Gamasutra tomorrow, we learned part of IO will collaborate with Square Enix Montreal, and the rest will be developing a new property.

[UPDATE: A Square-Enix rep also told Gamasutra that additionally, IO "will roll onto another Hitman project (after Hitman Absolution), separate to the Hitman project which Square Enix Montreal will be working on."]

Jorgensen believes keeping projects new and diverse is essential to keeping dev teams sharp: "When people work on the same IP for some time, I believe that there's a sort of creative drain," he says. "Thankfully we managed to make sure we keep focusing on different IPs and keeping people fresh."

Hitman: Absolution was first shown at E3 earlier this year to strong reception: Jorgensen cites 50 award nominations at the event, and 19 wins. A strong known IP attracts a lot of new talent for a studio, and an infusion of new blood provides new creative possibilities.

"We've built an incubation department whose focus is work on new IP and prototypes, and all sorts of things for existing and new IP," says Jorgensen. "And that's a really interesting sort of secret place where they cook up a lot of new things."

The complete IO Interactive interview, on the studio's collaboration with Square Enix Montreal and the changing climate for AAA games, among other discussions, will appear on Gamasutra tomorrow.
 
 
Top Stories

image
Blog: I took my Ouya game to retail, and here's what happened
image
Video: Thief vs. Deus Ex - a design discussion
image
Here's how much 'whales' spent so far this year
image
'This model of game making is so fundamentally broken.'


   
 
Comments


none
 
Comment:
 




 
UBM Tech