My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 22, 2013
 
Using Small Studios As Stepping Stones In Your Career [2]
 
Combat Analysis: Guacamelee
 
Kickstarter Fu
 
Why every developer should play Aliens: Colonial Marines
 
Coding "To The Metal" is a dangerous ideal. [3]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 22, 2013
 
2K Games
Graphics Programmer - 2K Games
 
2K Games
Engine Programmer - 2K Games
 
2K Games
Tools Programmer - 2K Games
 
GREE International
Senior Product Manager, Growth and Revenue
 
GREE International
Business Intelligence Data Analyst
 
Synergy Blue
3D Artist / Animator
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 22, 2013
 
Stardock’s
Turn-based Fantasy
Strategy PC...
 
indiePub’s trifecta
of deals
 
Indie Narrative /
Strategy Game 7 Grand
Steps Will...
 
Undead Hunt available now
for Android
 
And now another message
from our good friend...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
Report: PlayStation Vita Browser Supports HTML5, But Not Flash
Report: PlayStation Vita Browser Supports HTML5, But Not Flash
 

October 26, 2011   |   By Frank Cifaldi

Comments 7 comments

More: Console/PC, Business/Marketing





Sony's upcoming PlayStation Vita will not support Adobe's Flash platform in its web browser...at least, not at launch.

According to an article published in this week's issue of Weekly Famitsu in Japan, the Vita's web browser will support cookies, JavaScript 1.7, and part of the HTML5 standard when it launches in Japan next month.

While Flash will not be a part of the launch, the magazine's editors imply that there's a chance support will come in future firmware updates, according to a translation.

Sony's previous portable, the PSP, also launched without Flash support. A firmware update nearly a year-and-a-half post-launch added basic support: however, implementation was based on version 6 of the platform, initially released in 2002, making the PSP version five generations behind the desktop client. As a result, some Flash content can not be utilized on the system.

Support for Adobe's now 15-year-old platform has fallen by the wayside in recent years. Most famously, Apple's iOS-compatible devices do not run Flash content in their native browsers, with late former CEO Steve Jobs blaming its occlusion on "technology issues."

Additionally, Microsoft announced that a future version of its Internet Explorer browser will drop support for all plug-ins, including Flash.

Flash continues to be the dominant platform for games on Facebook. However, the company recently launched its first round of HTML5-based games.
 
 
Top Stories

image
Xbox One is Microsoft's biggest play for living room domination
image
Opinion: Xbox One is a desperate prayer to stop time
image
Indies on Xbone: Where's the beef?
image
'If you're backwards compatible, you're really backwards.'


   
 
Comments

Mike Griffin
profile image
As the Famitsu article suggests, there's nothing -- technology-wise -- preventing the addition of Flash-compatibility in a Vita firmware update. From a web perspective, obviously it might be nice to round out the experience. For gaming, perhaps Adobe will eventually present a compelling case for mobile applications of Flash 11's hardware-accelerated 3D, beyond its PC use. The Vita presumably has the muscle for it.

Chris Melby
profile image
WhoOOooo. JavaScript 1.7! Wow, progress!



This isn't news, it's expected. Sony doesn't like its users going to far outside of its control. The only difference between them and Apple as an example, is a longer leash.



And I bet they left out support for Apple's Canvas tag, the only cool thing about the wannabe standard that is HTML5. :)



Anyways, buzz me when HTML 5 doesn't suck, which it excels at on mobile devices.

Joe McGinn
profile image
No loss. Maybe a gain.

Yiannis Koumoutzelis
profile image
Well if scaleform is supported on vita, and 3ds, i suppose so can flash. Its only a matter of choice.

Felipe Budinich
profile image
Easy, access to free games destroys their business model. "Flash sucks on mobiles" jailbroken iphone users laugh in the shadowy corners of the internet.

Ryan Sizemore
profile image
Why would they want flash games getting in the way of their own game sales, especially PSN/Playstation Minis

Jeff Rigby
profile image
Javascript 1.8.5 appears to the the latest version and it was released July 2010 and may already be in 2011 Network ready TVs, Blu-ray and the PS3.



The Chris Melby's ( I take as sarcastic comment) "WhoOOooo. JavaScript 1.7! Wow, progress!" was pointing out if Javascript 1.7 it's several steps backward to the 2006 version.



WebkitGTK+ 1.71 (unstable) was just released with the STABLE version soon. So if your article in error stated Javascript 1.7 instead of webkit 1.7 then a webkit release for Sony platforms could be imminent.



http://comments.gmane.org/gmane.os.opendarwin.webkit.gtk/802



So if your article comment


none
 
Comment:
 




 
UBM Tech