Video: The evolution of Soft Body
In this 2016 GDC Europe session, Bodysoft's Zeke Virant presents a post-mortem of the meditative action game Soft Body.
Virant outlines the process of developing his wishful and weird prototypes into a game that gradually teaches players how to do something that feels mentally impossible: controlling two things at the same time.
It was an insightful talk that's definitely still worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!
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