Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 22, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Sony Interactive Entertainment to acquire Wwise owner Audiokinetic

Sony Interactive Entertainment to acquire Wwise owner Audiokinetic

January 8, 2019 | By Alissa McAloon

January 8, 2019 | By Alissa McAloon
More: Audio

Sony Interactive Entertainment has penned an agreement that will see the company pick up full ownership of Audiokinetic, the company behind game dev tools like the widely used audio middleware tool Wwise. 

The exact terms of the arrangement weren’t offered in a press release detailing the acquisition, but at the close of the deal Audiokinetic will officially become a wholly owned Sony Interactive Entertainment subsidiary.

SIE president and CEO John Kodera notes that the acquisition aims to help grow both PlayStation as a platform and the game industry itself, but assures that the purchase won't cut Audiokinetic off from non-PlayStation platforms. Following the finalized acquisition, Audiokinetic is to remain independent and continue to offer its tools to game makers regardless of what platform they’re developing for.

Related Jobs

Phosphor Studios
Phosphor Studios — Chicago, Illinois, United States

UI Artist
Pixel Pool
Pixel Pool — Portland, Oregon, United States

Software Developer (Unreal Engine 4, Blueprint, C++)
Skybox Labs
Skybox Labs — Vancouver, British Columbia, Canada

Senior Gameplay Animator
Crystal Dynamics
Crystal Dynamics — Redwood City, California, United States

Senior Tools Engineer

Loading Comments

loader image