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April 26, 2018
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Video: How Rare crafted the look and feel of Sea of Thieves

April 9, 2018 | By Staff

April 9, 2018 | By Staff
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More: Console/PC, Social/Online, Art, Video



Rare's recently-released swashbuckle-'em-up Sea of Thieves has earned a good bit of praise in recent weeks for its remarkably pretty seas.

At GDC 2018 last month, Rare art director Ryan Stevenson actually spoke for an hour about how the studio settled on and crafted the game's unique look, sharing behind-the-scenes insight into the game's visual development.

It was a neat talk that outlined the challenges the team faced, and how a few simple rules permeated through all aspects of a game's visuals to create a unique stylized look.

Stevenson's presentation was well worth watching, so if you missed it at the show don't miss your opportunity to now watch his talk completely free via the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Americas.



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