Video: Making better games through neuroscience-- and good UX
User experience (UX) and neuroscience are becoming trendy topics in the game industry, sure -- but how can these disciplines concretely help you make your game?
That's the question Epic Games' Celia Hodent sought to answer when she took the stage at GDC 2015 to talk about how game designers can leverage neuroscience to design better games.
She outlined how a basic study of neuroscience and good UX can provide very concrete and easy-to-use insights you can apply to anticipate and solve design problems, sometimes even before the playtesting phase.
Hodent believes that by having a general understanding of how the brain works and by following UX guidelines, designers increase the chance of their audience experiencing the intended design.
Her talk included fun brain facts and UX tips illustrated by examples from various titles, so if you missed it back in 2015 now is a great time to watch it for free on the official GDC YouTube channel!
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