Latest News
spacer View All spacer
 
September 2, 2010
 
OnLive Rolls Out Cloud Gaming Wi-Fi Beta [1]
 
Super Meat Boy 'Main Course' For New Game Feast Fall XBLA Promo [1]
 
Analysis: From Donkey Kong To Super Mario Bros - The Inexorable Rise Of Miyamoto [1]
spacer
Latest Features
spacer View All spacer
 
September 2, 2010
 
arrow Game Dev Collaboration: Google Docs Style [1]
 
arrow A Journey Across the Main Stream: Games for My Mother-in-Law [22]
 
arrow An Artist's Eye: Applying Art Techniques to Game Design [6]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
September 2, 2010
 
Where Shank's Boss Battles Went Wrong [6]
 
Game Design, Virtual Goods and Social Games [1]
 
MMOs: Just a Matter of Time? [6]
 
Dundee Dispatch
 
So Long, Friend: Remembering the PSP [5]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
September 2, 2010
 
Westwood College
Faculty Open House
 
Tencent Boston
Build Engineer
 
e4e
Business Development Executive
 
Gazillion Entertainment
Sr Game Designer (Instances)
 
SCEA
Senior Software Application Engineer
 
Total Immersion Software,Inc.
Tools Programmer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
September 2, 2010
 
BUSINESS DEVELOPMENT VETERAN ROCCO SCANDIZZO JOINS...
 
Radiangames Inferno Now Available on Xbox Live
 
“Crackdown 2” Packs a Punch with New ...
 
RELEASE OF 9DRAGONS EUROPE TO LAUNCH THIS FALL,...
 
Green Bay Packers and Baltimore Ravens Poised for...
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Senior News Editor:
Kris Graft
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
Sponsor
News

  Frozen Codebase Confirms Metalocalypse Game Axed
by Kris Graft
5 comments
Share on Twitter
Share on Facebook RSS
 
 
July 29, 2010
 
Frozen Codebase Confirms  Metalocalypse  Game Axed

There will be no video game based on the Adult Swim animated series Metalocalypse -- at least not the one that was under development by Green Bay, WI-based developer Frozen Codebase.

"Yeah, it's not going on any longer," studio found Ben Geisler told Gamasutra in a Thursday phone call, confirming an earlier report on Siliconera. "We were making the game for Konami, and Konami lost the license."

For Frozen Codebase, the game's axing is old news. The studio has known of the game's cancellation since around December last year, and has since made staff adjustments and signed new development deals. Geisler said development of a Women's Flat Track Derby Association roller derby game for WiiWare is almost finished and an undisclosed project is underway.

Geisler said the "worst part" about the Metalocalypse cancellation is that there are images and video footage of the game floating around the internet that represent the game's very early stages. "They're really old, as compared to as far as we took the game. That's unfortunate that's what ended up being released," he said.

The small studio still has two teams at work, with a total staff of 18 people, "down a little bit, but [Metalocalypse's cancellation] hasn't impacted us as much as you might think," Geisler said. "We only really peaked at about 23."

He added, "We're still moving on. We had to think quickly, but we're small, and because of that we're able to be pretty agile, so we just moved onto some new opportunities."
 
   
 
Comments

Daniel Martinez
profile image
Shame, real shame. I love Metalocalypse.



Bart Stewart
profile image
"Axed"?

Story Headline of the Week for sure. :D



Richard Putney
profile image
Ya, I love metalocalypse but this game looked amazingly bad. Geisler says they're sad that they will be remembered for the way game was in its unfinished state, but they actually gave playable demos of that PoS to game reviewers, apparently unaware that what they had done so far was completely sub par.

That said, I wish them the best. The world needs more (good) small dev houses. I love roller derby even more than Metalocalypse though, so dont eff this one up! :)




Ben Geisler
profile image
I am not going to get into the details. But you are incorrect-- Frozen Codebase did not give out approved playable demos to game reviewers.



Daniel Martinez
profile image
Ben is correct. Furthermore, the flack it was catching from sites such as IGN should have been a wakeup call to the parties involved, but eh, red tape and such. Again, real shame.




none
 
Comment:
 


Submit Comment