Video: How great sound design can make your game 'feel' better
Stellar sound design can make a game feel sublime, but it's not always easy to pin down a soundscape that complements your game's design and appearance.
During the GDC Europe 2015 Independent Games Summit, sound designer Joonas Turner (Nuclear Throne, Badland, Broforce) hopped up on stage to deliver a quick primer on what it takes to make your game sound fantastic. He pointed out that no individual backing track or sound effect will elevate your work -- you need to blend and combine sounds to create a unique aural "feel" for your game.
Turner went on to share some practical tips for designing the sound of your next game, and explained how chaining sound effects with visual effects (like crazy screen shake) could take your next project to new heights.
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