Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 20, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Rovio admits it's not seeing fast enough growth, plans to lay off 16% of staff

Rovio admits it's not seeing fast enough growth, plans to lay off 16% of staff

October 2, 2014 | By Mike Rose

October 2, 2014 | By Mike Rose
Comments
    4 comments
More: Smartphone/Tablet, Business/Marketing, Recruitment



Angry Birds studio Rovio today stated that it is looking to simplify its organization, and may cut up to 130 people from its workforce as part of that process.

The company's CEO Mikael Hed admitted that the company has "been building our team on assumptions of faster growth than have materialized."

Now Rovio will be simplified around three business areas that Hed sees most potential for growth in: games, media, and consumer products.

"Unfortunately, we also need to consider possible employee reductions of a maximum of 130 people in Finland (approximately 16% of workforce)," he added, calling the measures "painful."

Rovio has had a rocky year. 2013 saw the company's profits halved, leading the mobile studio that built its business on games to consider transitioning its core focus away from games.

Hed is even planning to leave the company at the end of this year.


Related Jobs

innogames
innogames — Hamburg, Germany
[02.20.19]

PHP Game Developer for Elvenar
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[02.19.19]

Senior Visual Effects (VFX) Artist
Obsidian Entertainment
Obsidian Entertainment — Irvine, California, United States
[02.19.19]

Sound Designer
Ascendant Studios
Ascendant Studios — San Rafael, California, United States
[02.19.19]

Senior Environment Artist









Loading Comments

loader image