Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
November 27, 2014
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Unity support for Xbox One in 2014
Unity support for Xbox One in 2014
September 9, 2013 | By Mike Rose

September 9, 2013 | By Mike Rose
Comments
    Post A Comment
More: Console/PC, Indie, Business/Marketing



[Update: David Helgason has provided Gamasutra with the following statement, noting that his previous statement to OXM was incorrect.

"During an interview with OXM in July, I misspoke and suggested that Unity for Xbox One would be available sometime in 2013," says the statement. "At that time, work had only just begun on those tools so while there will be a very few developers in very early testing phases this year, the Xbox One tools for Unity will not be widely available to developers until 2014.

"We are currently hard at work on the technology and are making great progress but we are not yet ready to announce any specific release windows. I apologize for any confusion my statement may have caused."]

Original Story: We already knew that Unity support was coming to the Xbox One at some point, but Unity CEO David Helgason has now confirmed that Unity devs will be given the option to export to Microsoft's new console sometime later this year.

Although Helgason didn't give a specific timeframe or price, he confirmed with OXM that there will be "Xbox One support later this year." Notably, Unity developers published by Microsoft Studios, Microsoft's game publishing arm, will receive Unity's Xbox One and 360 tools free of charge.

This move further bumps up Unity's support for Microsoft platforms, as the company earlier this year launched support for Windows Phone 8 and the Windows Store, both free-of-charge.


Related Jobs

NEXON M
NEXON M — Oakland, California, United States
[11.27.14]

Server Engineer - NEXON M (mobile)
Amazon
Amazon — Seattle, Washington, United States
[11.27.14]

Sr. Software Development Engineer - Game Publishing
Cloud Imperium Games
Cloud Imperium Games — Austin, Texas, United States
[11.27.14]

Associate Producer
DeNA
DeNA — San Francisco, California, United States
[11.27.14]

UI Designer









Loading Comments

loader image