peers into the past and makes free the GDC 2004 design keynote from Will Wright, The Sims
creator, who shares several methodologies applicable to solo or team designers.
Accompanying several sharp witticisms and anecdotes, such as saying that games in 2050 will require 2.5 million people and $500 billion budgets, Wright encourages paying attention to the workload players must manage and how players parse the language of the game. He also suggests observing fellow designer aptitudes, their "superpowers," which can offer complementary perspectives for creativity and problem-solving.
The free video is available to watch here
Session Name: Triangulation: A Schizophrenic Approach to Game Design
Maxis EA / Stupid Fun Club
Track / Format:
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