GDC 2013 organizers are highlighting notable sponsored sessions for the March 25th-29th show, including Valve/Nvidia on moving Steam to Linux, Oculus Rift, Google on native HTML5 apps, and Microsoft on second screen gaming with SmartGlass.
These sponsor supported talks are part of the Main Conference for Game Developers Conference 2013, which will take place Wednesday-Friday, March 27-29 at the Moscone Center in San Francisco, CA, and are open to all relevant passholders.
Some of the highlights from the multitude of vendor sessions at this year's show include:
- Nvidia is presenting a notable session in the form of 'Porting Source to Linux', with Valve's Rich Geldreich and Nvidia's John McDonald discussing "tool alternatives on Linux, OS issues and pitfalls, and porting from Direct3D to OpenGL."
- In addition, much-hyped Oculus Rift creator Oculus VR will present 'Virtual Reality: The Holy Grail of Gaming' with CEO Brendan Iribe and founder Palmer Luckey highlighting "VR's false starts, what's different this time, and why virtual reality is poised to revolutionize the way we play games."
- Elsewhere, Google will present 'Native Apps? With HTML5? Yes You Can!' with Joe Marini showcasing the Chrome Packaged Apps platform that allows the creation of native app experiences using HTML5 technologies that work offline by default, have access to native platform features, and can run across a variety of operating systems.
The schedule builder of GDC 2013 is available online for attendees to plan their week of can't-miss lectures and tutorials, including those just highlighted.
GDC still offers over $100 discounts to select pass purchases made by March 20th, at 11:59pm EST, with prices increasing for onsite registration. GDC 2013 itself will take place March 25-29 at the Moscone Center in San Francisco.