Then id Software designers John Romero and Tom Hall deliver a postmortem on their prolific first-person shooter, Doom
, 17 years after its release in this free video lecture from GDC 2011, courtesy of the GDC Vault
Their trip back in history begins two years before the game's 1993 release. The two show never-before-seen material as they relive the month-by-month development of Doom
, leading up to a last-minute bug involving the timer on which the game runs.
Session Name: Classic Game Postmortem - DOOM
Tom Hall, John Romero
Track / Format:
About the GDC Vault
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