Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 27, 2015
arrowPress Releases
May 27, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Stanford to digitally archive priceless collection of 15,000 old games
Stanford to digitally archive priceless collection of 15,000 old games
March 5, 2013 | By Frank Cifaldi




Stanford University and the National Institute of Standards and Technology (NIST) will soon embark on a two-year effort to digitally preserve one of the most extensive collections of classic video and computer games in the world.

The subject of this archival effort is the legendary Stephen Cabrinety collection. Stephen M. Cabrinety (1966-1995) privately collected software across computer, console and handheld devices from his teenage years all the way through his death. Cabrinety founded one of the first software preservation groups, the Computer History Institute for the Preservation of Software (C.H.I.P.S.) in 1989, his vision being to permanently hold his collection for researchers of the future.

Cabrinety managed to collect over 15,000 pieces of software (games and otherwise) before his death in 1995. Cabrinety's family donated the collection to Stanford in 1998, where it has been held since.

Archiving will consist of capturing exact digital copies of the data present on each game's medium, as well as digital photography of its packaging and included paperwork and ephemera.

More info here.


Related Jobs

Wargaming.net
Wargaming.net — Hunt Valley, Maryland, United States
[05.27.15]

Lead UI Engineer
Wargaming.net
Wargaming.net — Chicago, Illinois, United States
[05.27.15]

Lead UI Engineer
CCP
CCP — Newcastle, England, United Kingdom
[05.27.15]

Senior Brand Manager
Shiver Entertainment
Shiver Entertainment — Miami, Florida, United States
[05.27.15]

Executive Producer









Loading Comments

loader image