This compares to the 13.2 percent who are currently developing a game for Xbox 360, and the 13 percent who are working on a game for the PlayStation 3.
And only 6.4 percent of the surveyed developers said that they plan to make their next game for the Wii U, while 14 percent are planning to target Xbox 360, and 12.4 percent for PS3.
Nintendo is lagging behind when it comes to dedicated handhelds as well. While 4.2 percent of those developers surveyed said they are currently working on a PS Vita game, only 2 percent said they're currently developing a 3DS game.
Furthermore, around 45 percent of respondents said they're interested in making games for TV-connected PC consoles (such as Valve's Steam Box) at some point, while 37 percent said they'd like to developer for Android home consoles like Ouya and GameStick.
In comparison, only 13 percent expressed an interest in developing for the Wii U, while just 5 percent want to make a game for the 3DS. Next-gen consoles from Microsoft and Sony fared better, with 29 percent and 27 percent of respondents interested respectively.
Additionally, the graph below shows which platforms developers plan to make their next game for, after they're done with their current game:
The Game Developers Conference polled more than 2,500 North American game developers who attended the conference in 2012 or plan to attend GDC 2013 in March about their development practices, revealing several notable trends with regards to platforms, money, team sizes and more.
The GDC intends to field a similar survey each winter, in advance of the conference in San Francisco.
Organized by the UBM Tech Game Network, GDC 2013 will take place March 25-29 at the Moscone Convention Center in San Francisco, California.
You can check out all the information from this year's State Of The Industry Survey here on Gamasutra.
Gamasutra and GDC are sibling organizations under parent UBM Tech.