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 Diablo III 's director walks away after 7 years on the game
Diablo III's director walks away after 7 years on the game
January 17, 2013 | By Frank Cifaldi

January 17, 2013 | By Frank Cifaldi
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    16 comments
More: Console/PC, Business/Marketing



Diablo III's outspoken director is walking away from the game after seven years.

Jay Wilson announced Thursday that he'll be moving on to a new project at Blizzard.

"I've reached a point creatively where I'm looking forward to working on something new," he wrote.

A replacement has not been announced, though Wilson says it's possible that Blizzard will begin searching externally for a new director.

More on Wilson's forums post.


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Comments


Joseph Legemah
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I don't want to hate on this man, but the game was not what it should have been coming from D2. a let down in so many ways, and clearly what was the most important feature for Blizzard(RMAH) takes away the entire purpose of playing this type of RPG, getting gear.

Well now i guess he'll be making his mark on Titan.

Sun Moon Hwang
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D3 was actually technically, artistically a good game but design wise, they didn't understand online game design. Shame.

Julian Gosiengfiao
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I wonder how many people stayed away from buying Diablo 3 because of the beta buzz. While I played Diablo II sporadically, I intended on picking up D3 and getting into it heavily - until I heard it was good, but only *just* missing Blizzard's magical touch.

Probably not a lot of people, I guess. It still broke all the sales records.

It'd be interesting to see how a Diablo 4 would do, x years down the line. It's not unreasonable to attribute a lot of D3's sales performance to D2's legacy. D3's apparently a great/successful game, but you can't help but wonder about what kind of legacy it's left behind.

Maria Jayne
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I was interested in D3 at the beginning, having bought both previous games way back. Soon as I heard about the always online requirement I was put off, then I heard about the auction house and it was dead to me.

I tried the open beta just to make sure I wasn't cutting myself off from a truly great game, I wasn't.

Benjamin Quintero
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I took it off my radar the day I found out you can't just put the disk in and play the game. Sorry to sound like a grumpy old man but online-only is an instant no-sell for me. My "broadband" is janky and laggy at best and sometimes I just like to be off the grid.

Troy Walker
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after 7 years.. who can blame the guy. I sure can't.

David Glenn
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Why is this news worthy? Seems to me that 7 years on a project that was 10 years in the making only to be an utter disappointment and total departure from nearly all the compelling game mechanics that made D2 such a success is not exactly praise worthy. Thanking management for keeping you? Odd way to express such a thing. And why would Blizzard need to hire in a new director? Is no one there worthy of a promotion? Sad to see such a legacy whither and die so.

Michael Thornberg
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I chose to buy Torchlight instead as it was created by the guys who did Diablo in the first place. And it was instant 'Diablo' feel to it (they even got the same musician) I won't touch D3 with a ten foot pole until I am able to play offline.

Jakub Majewski
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Uh... this is news now? Guy leaves project team after the main project had been completed, moves onto the next one. Doesn't leave the company. No project cancellations involved. Just... business as usual.

Ricky Bankemper
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It becomes news worthy if you know who Jay Wilson is. The guy whose motto is "You are not having fun correctly!"

Tyler Shogren
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"I know some of you feel we fell short of our promise to release the game "when it's ready." While we're not perfect, we try to make the best decisions we can with the information and knowledge we have at the time. That doesn't mean we always make the right decisions, but if we made a mistake then I feel we've made an exceptional effort to correct it.

This is what you can always count on from Blizzard: that we will stand by our games and make every effort to continually improve them over time."
-Jay's Forum Post


I'm surprised he doesn't just point to Vivendi's sale of Activision since anyone with a brain can connect the dots on this one. Activision needed to capitalize on 10 years of investment before going to auction and that superseded the tradition of excellence at Blizzard... except now Blizzard is just another game developer with too much overhead and too little design talent, and is not going to afford the premium Activision paid for it. How do analysts value reputation?

Ricky Bankemper
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I think the reason that Jay Wilson receives so much flak is the cocky arrogance he displayed throughout the development process. He seemed to down every feature about diablo 2 as bad design. Now they are patching the game to be more and more to be like Diablo 2, from the simpler pvp to collect keys and organs.

http://www.nerfnow.com/comic/919/comments - is a good comic that sums up the cycle diablo 3 has taken. Everything was going to be awesome, way better than the poorly designed Diablo 2... then eventually we are just going to make it like diablo 2 anyway but kill any reason for you to care.

Justin LeGrande
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In the future, Jay Wilson...

Don't forget the second tenet of customer service: Do NOT make ANY promise that you are not ABSOLUTELY CERTAIN you can keep. Don't tease or even announce ANYTHING unless you are 100% certain it will be provided and exist. Even 99% certainty is not enough.

Gian Dominguez
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"Game Director @ Blizzard on an unannounced game." https://twitter.com/Angryrobotics

It seems like he is simply being moved to another project. It doesnt seem like he is being move due to fan backlash.

Erin OConnor
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The momment they put the RMAH in the game is the exact same momment they destroyed the game.

Arn't you glad?

Jonathan Murphy
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Is D3 a fun game? Yes. Is it mired down with issues that can easily be corrected? Yes. Will they be corrected? In 5+ years. I enjoyed the game. But there is sooo many minor issues to bring up that they weigh the overall game down like a 10 ton truck.


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