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Video: Making games that make people healthier
[Note: To access chapter selection, click the fullscreen button or check out the video on the GDC Vault website]
September 11, 2013 | By GDC Vault Staff

September 11, 2013 | By GDC Vault Staff
More: Console/PC, Social/Online, Smartphone/Tablet, Serious, Design, Video

"My objective is to increase the lifespan of everyone in this room by seven-and-a-half minutes."
- Jane McGonigal, SuperBetter

Courtesy of the GDC Vault is another free video from GDC 2012. This session covers the efforts of three developers creating games combined with health goals.

Jane McGonigal speaks about SuperBetter, her online game with a mobile app, which encourages building physical, mental, emotional, and social resilience. ShapeUp co-founder Rajiv Kumar speaks about his success of adding social games to employee wellness programs to promote physical activity, healthy eating, and weight loss. Finally, GreenGoose founder Brian Krejcarek discusses making all of life a game, including apps for teeth brushing and bathroom etiquette.

Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company. More information on this option is available via an online demonstration, and interested parties can find out more here. In addition, current subscribers with access issues can contact GDC Vault admins.

Be sure to keep an eye on GDC Vault for even more new content, as GDC organizers will also archive videos, audio, and slides from other events like GDC China and GDC 2013. To stay abreast of all the latest updates to GDC Vault, be sure to check out the news feed on the official GDC website, or subscribe to updates via Twitter, Facebook, or RSS.

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