After a bit more than a month, Double Fine's extremely popular Kickstarter campaign has ended with an overall donation pool of $3,335,265, making it the most funded project in Kickstarter's history.
The campaign, which sought to raise money for a new Tim Schafer-led point and click adventure game, broke several records for Kickstarter, and has even proven to be a source of inspiration for other developers looking to make products for niche markets.
Double Fine's initial goal for the game (and its accompanying documentary) was $400,000, and within eight hours the project had met that target, and it even passed $1 million within its first day. In its subsequent project updates, the studio said that it will use the additional funds to improve the upcoming game.
As part of these improvements, the company has already confirmed that the game (currently known as "Double Fine Adventure") will launch on Mac, Linux, iOS, and Android in addition to PC -- the game will also receive full translations into French, Italian, German, and Spanish.
To celebrate the successful project, Double Fine hosted a special event on Ustream, during which Schafer said, "I don’t want to say this is the end of the whole games industry as we know it -- it's not, and it's not a replacement of all publishers... but it does mean that if you've ever been told your part a a niche market, you can make things happen for yourself."
He also announced that the studio pulled in an additional $110,000 from premium backers such as Ticket to Ride developer Days of Wonder and Harmonix CEO Alex Rigopulos, bringing Double Fine Adventure's funding up to $3.44 million.
At the tail end of Double Fine's Kickstarter campaign, inXile Brian Fargo debuted his own Kickstarter to fund Wasteland 2, a sequel to the classic Interplay RPG. This new campaign requires a minimum of $900,000, a sum considerably higher than Double Fine's initial target.