| Russell Carroll |
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It's disappointing that gamers have turned their back on the Wii in such large numbers. It creates a scenario where everyone loses.
Gamers miss out on great games (and even become ignorant of the fact that there are great games on the Wii), and Developers struggle to sell their games to a MIA audience. Lose - Lose I think it is sad to see and hope that some positive sentiment can help turn things around, but the prevailing sentiment about the Wii is so hatred and angst filled it is hard to see things changing. |
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| Caleb Garner |
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well i don't think wii is the problem.. if that were the case, the iphone version would have better numbers.. clearly there are other factors involved.
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| Alan Noon |
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As something of an aside:
Anyone else find the wiimote controller input lag unacceptable? I recently plugged my wii in and downloaded all of the Mario games; they are unplayable because of it. If I am not the only one to think so, could it be that consumers feel the downloadable wii game experience is lackluster, even if they may not be able to identify such an issue by name? |
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| james sadler |
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The issue is just that the Wii holds a certain market, and that market has just gotten tired or lackluster titles. The Kinect and Move are also in this boat too. People still love their controllers and playing things a little more traditionally. If Kinect doesn't start putting some "mainstream" type titles out there then it will eventually die out too. I think Sony is doing a decent job with getting the Move controls onto more "core" games. They've also been smart enough to enable the Move as an option in Killzone 3, not a requirement. I'd really love to see stuff like this on the Kinect, as I like it better than the Move.
I do have to say though that my wife and I probably own more Wii games than the 360 or PS3 alone or combined. But of those games we probably play the Wii titles the least. We'll throw them on for a party, but even that is becoming less and less due to the Kinect games and our new love of Rockband. |
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| Jason Johnson |
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A shame to hear. But I hope you aren't going commercial yet, Gordon. I got to believe there's way more than 6 thousand people out there who want to play a slick rhythm game with an awesome abrasive soundtrack. It's just how to get the word out. Or, oh god, just had a thought: lilt line 2: Country Music edition. ;)
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