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July 17, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Get a job: HITN is hiring a QA Analyst  
by Staff [07.06.18]
HITN is seeking a QA Analyst to continually and extensively test its software, including educational games and engaging learning resources in Spanish and English for early childhood education.
Production, Recruitment

Pokemon Quest nabs 7.5M downloads across Switch and mobile 1
by Alissa McAloon [07.06.18]
Game Freaks free-to-play blocky brawler Pokemon Quest has surpassed 7.5 million worldwide downloads across all platforms.
Console/PC, Smartphone/Tablet

Following Fate/Grand Order international release, Sony Aniplex hits $1.8B revenue  
by Alissa McAloon [07.06.18]
For comparisons sake, that number is roughly twice the sales figure of $934 million reported by the Aniplex during the preceding year.
Smartphone/Tablet, Business/Marketing

Chat with developers of Semblance at 3PM EDT  
by Bryant Francis [07.06.18]
We're talking to the South African dev team that cooked up Semblance starting at 3PM EDT.
Console/PC, Design, Video

Blog: How to use C# Events in Unity 4
by Gamasutra Community [07.06.18]
The main objective of this blog post is to give you an idea about how to use C# Events in Unity.
Programming, Design

The Sims Mobile has amassed $15M in revenue in four months  
by Chris Kerr [07.06.18]
The Sims Mobile has pulled in over $15 million in global revenue since launching on March 6, with the bulk of player spending coming from the States.
Smartphone/Tablet, Business/Marketing

Guild Wars 2 writers dismissed after Twitter spat with streamer 104
by Chris Kerr [07.06.18]
Guild Wars 2 developer ArenaNet has fired writers Jessica Price and Peter Fries after the pair became involved in a divisive Twitter exchange with streamer Deroir.
Console/PC, Business/Marketing

Blog: A better architecture for Unity projects 18
by Gamasutra Community [07.06.18]
After working six months on the remake of Diamond Dash with Unity I can say that I learned quite a bit from engineers at Wooga and through self reflection.
Programming, Design

Telling a great road trip tale without words in Far: Lone Sails  
by Joel Couture [07.06.18]
The vehicle came first," says Far: Lone Sails creative lead Dan Schmocker in this in-depth chat about how the striking 2D game tells a story without words. "Everything else followed."
Indie, Design

Todd Howard reminds devs: 'We can do anything. We just can't do everything'  
by Alex Wawro [07.05.18]
"Theres very little today you cant do in a game. You just cant do all of it," Howard said during a recent Q&A. "Thats a function of technology, but also your own time. Any studio is limited."
Console/PC, Design

Video: How to write modular characters for system-driven games  
by Staff [07.05.18]
Kitfox Games' Tanya X. Short goes over the ways that modular thinking can help storytelling throughusing examples from Moon Hunters and The Shrouded Isle.
Console/PC, Design, Video

GameStop says Nintendo Switch sales doubled following E3  
by Emma Kidwell [07.05.18]
Gamestop reports Nintendo Switch sales doubled in the week following E3.
Console/PC, Business/Marketing

Disney's 'Moana' production assets now available for the public  
by Emma Kidwell [07.05.18]
Disney has released two production assets from the film Moana to be used for computer graphics research, software development and educational purposes.
Console/PC, Design, Production

Battalion 1944 dev Bulkhead Interactive opens new studio in Germany  
by Alissa McAloon [07.05.18]
The office is Bulkheads second studio, following the formation of the recently-rebranded Bulkhead Phoenix in 2014.
Console/PC, Business/Marketing

505 Games partners with Ovosonico to create 'new IP'  
by Emma Kidwell [07.05.18]
Italian independent developer Ovosonico has partnered with publisher 505 Games to create "new, ambitious original IP."
Console/PC, Business/Marketing

Weekly Jobs Roundup: Cold Iron Studios, Rockstar Games, and more are hiring now!  
by Staff [07.05.18]
From indie to triple-A, companies are looking for producers, engineers, designers, community managers, and more right now on the Gamasutra Job Board.
Console/PC, Smartphone/Tablet, Programming, Art, Design, Production, Recruitment

Don't Miss: The rocket science behind Rocket League's physics 1
by Staff [07.05.18]
Psyonix's Jared Cone offers a behind-the-scenes look at specific game design decisions and implementation details that made the networked physics of Rocket League so successful.
Console/PC, Indie, Design

Valve highlights the best selling and most played Steam games of 2018  
by Alissa McAloon [07.05.18]
With the first six months of 2018 now over with, Valve has gathered the best selling and most played games of the year into a Best of 2018 (So Far) roundup.
Console/PC

Keywords Studios establishes new venture capital fund  
by Alissa McAloon [07.05.18]
Dublin-based Keywords Studios has set up a new venture capital fund, all in the name of investing in technologies that will benefit the game development companies that make use of Keywords services
Business/Marketing

French gambling regulator concerned by loot boxes, but won't take legal action  
by Chris Kerr [07.05.18]
French gambling regulator Autorit de regulation des jeux en ligne (ARJEL) has criticized loot boxes in a new report, though the organization stopped short of taking concrete action.
Design, Business/Marketing